All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Bandana of the Blue Beyonds (Treasure Pack)
Action -- Discard a card, destroy this: Put a blue card from your graveyard on the bottom of your deck. Go again
$1.75
Lost in Transit (Treasure Pack)
When this defends, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
$0.75
Pilfer the Wreck (Red) (Treasure Pack)
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
$0.75
Walk the Plank (Yellow)
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
$0.20
Walk the Plank (Red)
When this attacks, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +1{p}.
$0.20
Walk the Plank (Blue)
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
$0.20
Trade In (Yellow)
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.
$0.20
Trade In (Red)
Your next Mechanologist attack this turn gets +1{p}.
Create a Golden Cog token.
$0.20
Tough Old Wrench (Yellow)
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
$0.20
Tough Old Wrench (Red)
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
$0.20
Tough Old Wrench (Blue)
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
$0.20
Teeth of the Cog (Yellow)
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
$0.20
Teeth of the Cog (Red)
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
$0.20
Teeth of the Cog (Blue)
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
$0.20
Salvage Shot (Yellow)
Once per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
$0.20
Jittery Bones (Red)
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a cog you control.
Go again
$0.20
Goldwing Turbine (Yellow)
Your next Mechanologist attack this turn gets +2{p}.
Create a Golden Cog token.
$0.20
Expedition to Blackwater Strait
When this attacks, you may put a gold counter on Treasure Island.
$0.20
Draw Back the Hammer
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a gun you control.
Go again
$0.20