Douse in Runeblood
Douse in Runeblood from $2.95
When this attacks, create Runechant tokens equal to the number of non-attack action cards you've played this turn. If 3 or more Runechants are created this way, this gets go again.
Sigil of Lightning
Sigil of Lightning $0.25
At the beginning of your action phase, destroy this. When this leaves the arena, create an Embodiment of Lightning token.
Count Your Blessings (Blue)
Count Your Blessings (Blue) from $0.25
Gain X{g}, where X is 1 plus the number of Count Your Blessings in your graveyard.
Comet Storm <> Shock
Comet Storm <> Shock from $0.20
Deal 5 arcane damage to any target. Meld (You may play 1 or both halves of this card. Each costs 2.) Deal 1 arcane damage to any target.
Aurora, Shooting Star
Aurora, Shooting Star $0.25
Once per Turn Instant -- {r}{r}: Create an Embodiment of Lightning token. Activate this only if you've played a Lightning card this turn. Essence of Lightning (You may have Lightning cards in your deck.)
Gravekeeping (Red)
Gravekeeping (Red) from $0.75
When this attacks a hero, you may banish a card from their graveyard.
Orihon of Mystic Tenets
Orihon of Mystic Tenets from $0.75
Legendary (You may only have 1 Orihon of Mystic Tenets in a constructed deck.) Draw 2 cards. If a Chi was pitched to play this, instead draw 3 cards.
Stonewall Gauntlet
Stonewall Gauntlet from $14.95
When this defends an attack with {p} greater than its base, opposing attacks get -1{p} this combat chain. Blade Break(When the combat chain closes, if this defended, destroy it.)
Hack to Reality
Hack to Reality from $1.75
Your next attack this turn gets +2{p}. The next time you hit a hero this turn, destroy a non-token aura they own with cost less than or equal to the damage dealt this way. Go again
Blood Dripping Frenzy
Blood Dripping Frenzy from $0.55
As an additional cost to play this, banish your hand. Draw a card for each card with blood debt banished this way. Your Brute and Shadow attacks get +X{p} this turn, where X is number of cards with 6 or more {p} banished this way. Go again
Beaming Bravado (Red)
Beaming Bravado (Red) from $0.20
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card is charged this way, this gets +1{p}.
Angelic Wrath (Yellow)
Angelic Wrath (Yellow) from $0.20
Target attack action card with Herald in its name gets +3{p}.
Cogwerx Base Legs
Cogwerx Base Legs from $0.20
When this is equipped, put a steam counter on it. Once per turn Instant -- {r}, remove a steam counter from this: Gain 1 action point. Activate this ability only if you've boosted this turn.
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