Barkbone Strapping (Alpha) - Cold Foil
Barkbone Strapping (Alpha) - Cold Foil $149.95
Instant - Destroy Barkbone Strapping: Roll a 6 sided die. Gain [Resources] equal to half the number rolled, rounded down. Battleworn (If you defend with Barkbone Strapping, put a -1 [Defense] counter on it when the combat chain closes.)
Barkskin of the Millennium Tree
Barkskin of the Millennium Tree $24.95
When this defends, if there are 4 or more Earth cards in your banished zone, create an Embodiment of Earth token. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Barkskin of the Millennium Tree - Extended Art Cold Foil
Barkskin of the Millennium Tree - Extended Art Cold Foil $94.95
When this defends, if there are 4 or more Earth cards in your banished zone, create an Embodiment of Earth token. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Barnacle
Barnacle $0.10
Action -- {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Barnacle (Marvel)
Barnacle (Marvel) $6.95
Action -- {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Base of the Mountain
Base of the Mountain from $74.95
When this defends, banish any number of action cards from your hand, then add them to the chain link as defending cards. This has {d} equal to the number of defending action cards this chain link. Blade Break (When the combat chain closes, if this defended, destroy it.)
Bastion of Duty
Bastion of Duty $0.75
Protect (You may defend any hero attacked by an opponent with this.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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