Aspect of Tiger: Body
Aspect of Tiger: Body from $0.35
Combo - When this attacks, if a red attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.
Aspect of Tiger: Mind
Aspect of Tiger: Mind from $0.35
Combo - When this attacks, if a blue attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.
Aspect of Tiger: Soul
Aspect of Tiger: Soul from $0.20
Combo - When this attacks, if a yellow attack action card was the last attack this combat chain, this gets go againand create a Crouching Tiger in your banished zone. You may play it this turn.
Assassin/Ranger 'Ailment' Dice Assassin/Ranger 'Ailment' Dice
Assassin/Ranger 'Ailment' Dice $5.00
ssassin/Ranger 25mm die.  Each side of the die represent an ailment that you've inflicted to your opponent.  The ailments are:- The "X" represents being "Marked" - The dagger represents your dagger "on-hit" effect (e.g. spider's bite reducing atk action cards defense by 1) - The skull represents "Blood Rot" - The face with the raised eyebrow represents "Ponder" - The broken weapon represents "Frailty" - The figure sitting with its arms on its knees represents "Inertia"   You no longer need to bring multiple tokens to your matches.  All you need is one die (or two) to represent them all.
Assault and Battery (Blue)
Assault and Battery (Blue) $0.35
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create an Agility token.
Assault and Battery (Red)
Assault and Battery (Red) from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create an Agility token.
Assault and Battery (Yellow)
Assault and Battery (Yellow) from $0.20
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create an Agility token.
Assembly Module
Assembly Module $0.25
**Crank**This enters the arena with a stream counter. At the start of your turn, destroy this unless you remove a steam counter from it.**Action** - {t}: Search your deck for a Hyper Driver, put it into the arena, then shuffle.
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Assembly Module (Cold Foil)
Assembly Module (Cold Foil) $2.95
**Crank**This enters the arena with a stream counter. At the start of your turn, destroy this unless you remove a steam counter from it.**Action** - {t}: Search your deck for a Hyper Driver, put it into the arena, then shuffle.
Astral Bridge
Astral Bridge $4.95
Put the top card of your deck into your graveyard. If it's an instant, you may play it this turn.{br}**Starfall** - If an instant has been put into your graveyard this turn, deal 1 arcane damage to target hero.
Astral Bridge (Cold Foil)
Astral Bridge (Cold Foil) $31.95
Put the top card of your deck into your graveyard. If it's an instant, you may play it this turn.{br}**Starfall** - If an instant has been put into your graveyard this turn, deal 1 arcane damage to target hero.
Astral Etchings (Blue)
Astral Etchings (Blue) from $0.25
Put a +1{p} counter on target aura with ward you control. If you control a Spectral Shield, you may play this as though it were an instant.
Astral Etchings (Red)
Astral Etchings (Red) from $0.55
Put three +1{p} counters on target aura with ward you control. If you control a Spectral Shield, you may play this as though it were an instant.
Astral Etchings (Yellow)
Astral Etchings (Yellow) from $0.20
Put two +1{p} counters on target aura with ward you control. If you control a Spectral Shield, you may play this as though it were an instant.
Astral Strike
Astral Strike $8.95
When this attacks, if you've destroyed a Lightning Flow this turn, choose 1;{br}* Draw a card.{br}* This gets +2{p}.{br}* This gets **go again**.
Astral Strike (Rainbow Foil)
Astral Strike (Rainbow Foil) $7.95
When this attacks, if you've destroyed a Lightning Flow this turn, choose 1;{br}* Draw a card.{br}* This gets +2{p}.{br}* This gets **go again**.
Astravolt Elemental
Astravolt Elemental $4.95
When this attacks, you may discard an instant card. If you do, draw a card and create an Embodiment of Lightning token.
Astravolt Elemental (Extended Art, Rainbow Foil)
Astravolt Elemental (Extended Art, Rainbow Foil) $69.95
When this attacks, you may discard an instant card. If you do, draw a card and create an Embodiment of Lightning token.
Attack Dice (13-24) Attack Dice (13-24)
Attack Dice (13-24) $10.00
25mm Pair of Marble and/or Clear Damage Dice One die is 13 to 18. The other is 19 to 24.   20mm Pair of Marble and/or Clear Damage Dice One die is 13 to 18. The other is 19 to 24.
Attention Grabbers (Cold Foil)
Attention Grabbers (Cold Foil) $5.95
When this defends, you may remove a suspense counter from an aura you control. If you do, this gets +2{d} this chain link. Blade Break (When the combat chain closes, if this defended, destroy it.)
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