Steel Street Hoons
Steel Street Hoons from $8.95
Boost If an item you control has been destroyed this turn, this gets +2{p}. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Steelblade Supremacy
Steelblade Supremacy from $1.95
Dorinthea Specialization (You may only have Steelblade Supremacy in your deck if your hero is Dorinthea.) Until end of turn, target weapon you control gains +2 [Power] and "Whenever this weapon hits a hero, draw a card." Go again
Steelblade Supremacy
Steelblade Supremacy $1.25
Dorinthea Specialization (You may only have Steelblade Supremacy in your deck if your hero is Dorinthea.) Until end of turn, target weapon you control gains +2{p} and "Whenever this weapon hits a hero, draw a card." Go again
Steelbraid Buckler
Steelbraid Buckler $0.20
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Stir the Pot // Inner Chi
Stir the Pot // Inner Chi $0.20
Legendary (You may only have 1 Stir the Pot in a constructed deck.) Shuffle. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
Stir the Pot // Inner Chi (Marvel)
Stir the Pot // Inner Chi (Marvel) $44.95
Legendary (You may only have 1 Stir the Pot in a constructed deck.) Shuffle. If you've played another blue card this turn, transcend. (Put this into its owner's hand flipped.)
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Stir the Wildwood (Red) (Promo)
Stir the Wildwood (Red) (Promo) $8.95
Earth Fusion (As an additional cost to play Stir the Wildwood, you may reveal an Earth card from your hand.) If you have dealt arcane damage to an opposing hero this turn, Stir the Wildwood gains +2 [Power]. If Stir the Wildwood was fused, it gains +2 [Power].
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