Rake Back
Rake Back $9.95
You may destroy a Gold you control rather than pay this card's cost. Your next sword attack this turn gets +2 and "When this attacks, wager with the defending hero. The winner may equip an equipment card from their graveyard." Go again
Rake Back (Rainbow Foil)
Rake Back (Rainbow Foil) $13.95
You may destroy a Gold you control rather than pay this card's cost. Your next sword attack this turn gets +2 and "When this attacks, wager with the defending hero. The winner may equip an equipment card from their graveyard." Go again
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Rake Over the Coals (GEM Pack 1)
Rake Over the Coals (GEM Pack 1) from $5.95
Draconic attacks get +1{p} this turn.
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Rake Over the Coals (Red)
Rake Over the Coals (Red) from $0.35
Draconic attacks get +1{p} this turn.
Rally the Coast Guard (Blue)
Rally the Coast Guard (Blue) from $0.25
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Rally the Coast Guard (Red)
Rally the Coast Guard (Red) from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Rally the Coast Guard (Yellow)
Rally the Coast Guard (Yellow) from $0.20
Galvanize - When this defends, you may destroy an item you control. If you do, create a Golden Cog token.
Rally the Rearguard (Blue)
Rally the Rearguard (Blue) $0.20
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.
Rally the Rearguard (Red)
Rally the Rearguard (Red) $0.20
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.
Rally the Rearguard (Yellow)
Rally the Rearguard (Yellow) $0.20
Once per Turn Instant -- Discard a card: This gets +3{d}. Activate this ability only while this is defending.
Ram Raider (Blue)
Ram Raider (Blue) from $0.20
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Ram Raider (Red)
Ram Raider (Red) from $0.20
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Ram Raider (Yellow)
Ram Raider (Yellow) from $0.20
As an additional cost to play this, banish a random card from your hand. If a card with 6 or more {p} is banished this way, this gets go again. Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Rampant Growth // Life (Promo)
Rampant Growth // Life (Promo) $21.95
Meld (You may play 1 or both halves of this card. Each costs 1.)Amp X, where X is the total {h} you've gained this turn.//Gain 1{h}
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