Trade In (Red)
Trade In (Red) $0.10
Your next Mechanologist attack this turn gets +1{p}. Create a Golden Cog token.
Trade In (Yellow)
Trade In (Yellow) $0.10
When this attacks, you may discard a card. If you do, draw a card. If this was played from arsenal, it gets go again.
Trade In (Yellow)
Trade In (Yellow) $0.10
Your next Mechanologist attack this turn gets +1{p}. Create a Golden Cog token.
Trailblazing Aether (Blue)
Trailblazing Aether (Blue) from $0.10
Deal 1 arcane damage to target hero. Surge - If this deals more than 1 damage, it gets go again.
Trailblazing Aether (Red)
Trailblazing Aether (Red) from $0.10
Deal 3 arcane damage to target hero. Surge - If this deals more than 3 damage, it gets go again.
Trailblazing Aether (Yellow)
Trailblazing Aether (Yellow) from $0.10
Deal 2 arcane damage to target hero. Surge - If this deals more than 2 damage, it gets go again.
Trap and Release (Blue)
Trap and Release (Blue) from $0.10
When this hits a hero, mark them. Go again
Trap and Release (Red)
Trap and Release (Red) from $0.10
When this hits a hero, mark them. Go again
Trap and Release (Yellow)
Trap and Release (Yellow) from $0.10
When this hits a hero, mark them. Go again
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Traverse the Universe
Traverse the Universe from $15.95
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
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Traverse the Universe (Cold Foil)
Traverse the Universe (Cold Foil) $69.95
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
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