Runic Reckoning
Runic Reckoning from $2.75
This costs {r} less to play for each Runechant you control. The next Runeblade attack action card you play this turn gets +3{p}. Go again
Runner Runner
Runner Runner from $1.95
When this attacks, if it has go again, create an Agility token.
Runner Runner (Promo)
Runner Runner (Promo) $26.95
When this attacks, if it has go again, create an Agility token.
Rust Belt
Rust Belt $0.20
Instant -- {t} a cog you control, destroy this: Gain {r}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Rust Belt (Treasure Pack)
Rust Belt (Treasure Pack) $4.95
Instant -- {t} a cog you control, destroy this: Gain {r}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Rusted Relic
Rusted Relic $0.75
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Rusted Relic (Cold Foil)
Rusted Relic (Cold Foil) $6.95
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Rusty Harpoon
Rusty Harpoon $0.20
When this attacks, you may put a gold counter on Treasure Island.
Ruu-di, Gem Keeper (Promo)
Ruu-di, Gem Keeper (Promo) $259.95
You may only have PSA graded cards in your deck. Once per Turn Action - [Resource]: Reveal the top card of your deck. If it's graded Gem Mint 10, put it into your hand, otherwise each opponent may draw a card. Go again
Sacred Art: Immortal Lunar Shrine (Promo)
Sacred Art: Immortal Lunar Shrine (Promo) $1.95
Legendary (You may only have 1 Sacred Art: Immortal Lunar Shrine in a constructed deck.)If you've played another blue card this turn, choose 3. Otherwise, choose 1;Create 2 Spectral Shield tokens.Put a +1POWER counter on each aura with ward you control.Transcend
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