Boom Grenade (Blue)
Boom Grenade (Blue) from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. When a Mechanologist attack action card you control hits a hero, destroy this and deal 2 damage to them.
Big Bertha (Blue)
Big Bertha (Blue) from $0.25
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
Shriek Razors
Shriek Razors from $3.95
While this is in your graveyard, at the start of your turn, you may destroy 2 Silvers you control. If you do, equip this. Attack Reaction -- {r}{r}, destroy this: Target attack action card defending an Assassin attack gets -1{d}. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Slay
Slay from $0.55
Destroy target angel ally.
Rev Up (Red)
Rev Up (Red) from $0.25
If you control a Hyper Driver, this costs {r} less to play. Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
Meganetic Lockwave
Meganetic Lockwave from $0.35
Target hero chooses X equipment they control, then you choose 1 from among them. That hero must defend your attacks this turn with that equipment if able. Go again
Under Loop (Red)
Under Loop (Red) from $0.25
Boost When this hits, put it on the bottom of its owner's deck.
Maximum Velocity
Maximum Velocity $1.25
Play this only if you've boosted 3 or more times this turn.
Grinding Gears
Grinding Gears from $0.55
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Action -- 0: Target hero destroys the top card of their deck.
Evo Mach Breaker
Evo Mach Breaker $0.55
If you have a base legs equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your legs zone.) Whenever you boost, you may destroy a card under this. If you do, create a Quicken token.
Dissolving Shield (Red)
Dissolving Shield (Red) from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 3 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- Remove a steam counter from this: Prevent the next 1 damage that would be dealt to you this turn. If this has no steam counters, destroy it.
Backup Protocol: RED
Backup Protocol: RED from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- {r}{r}, destroy this: Return a red Mechanologist attack action card from your graveyard to your hand.
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Master Cog
Master Cog from $54.95
Legendary (You may only have 1 Master Cog in your deck.) When this is pitched, you may put a steam counter on an item you control with crank.
Evo Atom Breaker
Evo Atom Breaker $0.55
If you have a base chest equipped, transform it and X Hyper Drivers you control into this, then equip this. If you do, the next time you would be dealt damage this turn, prevent twice X of that damage. (Put the transformed cards under this in your chest zone.) Whenever you boost, you may destroy a card under this. If you do, gain {r}{r}.
Cogwerx Base Head
Cogwerx Base Head from $0.20
When this is equipped, put a steam counter on it. Once per turn Instant -- {r}, remove a steam counter from this: Shuffle a Mechanologist attack action card from your banished zone into your deck. Activate this ability only if you've boosted this turn.
System Failure
System Failure from $0.25
Remove all steam counters from target equipment, item, or weapon. If 2 or more steam counters are removed this way, deal 2 damage to its controller.
Scrap Compactor (Blue)
Scrap Compactor (Blue) from $0.25
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, you may play your next Evo this turn as though it were an instant.
Polarity Reversal Script
Polarity Reversal Script from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Action cards get -1{d} while defending your Mechanologist attack action cards.
Fuel Injector
Fuel Injector from $0.20
Instant -- Put this on the bottom of its owner's deck: Gain {r}
Cogwerx Base Arms
Cogwerx Base Arms from $0.20
When this is equipped, put a steam counter on it. Once per turn Instant -- {r}, remove a steam counter from this: Your next Mechanologist attack this turn gets +1{p}. Activate this ability only if you've boosted this turn.
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