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Evo Rapid Fire
Evo Rapid Fire $1.25
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.) Your Teklo Blaster attacks get go again. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Data Mine
Evo Data Mine from $0.20
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Once per Turn Instant -- Destroy a card under this: Draw a card, then put a card from your hand on top of your deck. Blade Break (When the combat chain closes, if this defended, destroy it.)
Evo Command Center
Evo Command Center from $0.25
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Once per Turn Instant -- Destroy a card under this: Your next weapon attack this turn gets "When this hits, draw a card." Blade Break (When the combat chain closes, if this defended, destroy it.)
Evo Battery Pack
Evo Battery Pack from $0.20
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.) Once per Turn Instant -- Destroy a card under this: Put a steam counter on an item you control with crank. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Evo Steel Soul Memory (Marvel)
Evo Steel Soul Memory (Marvel) $44.95
If you have a base head equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, your hero gets +1{i} this turn. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Torque Tuned (Blue)
Torque Tuned (Blue) from $0.25
If an item you control has been destroyed this turn, this gets overpower. (This can't be defended by more than 1 action card.) Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Sprocket Rocket (Blue)
Sprocket Rocket (Blue) from $0.25
Boost If an item or equipment was banished from boosting this, this gets +1{p}.
Spring a Leak (Blue)
Spring a Leak (Blue) from $0.25
Boost When this hits a hero, remove all steam counters from an equipment, item, or weapon they control.
Soup Up (Yellow)
Soup Up (Yellow) from $0.20
If an item you control has been destroyed this turn, this gets go again. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Mini Forcefield (Red)
Mini Forcefield (Red) from $0.25
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 4 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. Ward X, where X is the number of steam counters on this. (If your hero would be dealt damage, destroy this to prevent X of that damage.)
MetEx (Blue)
MetEx (Blue) from $0.25
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Mechanical Strength (Red)
Mechanical Strength (Red) from $0.35
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Lay Waste (Red)
Lay Waste (Red) from $0.25
Boost This can't be defended by equipment.
Expedite (Yellow)
Expedite (Yellow) from $0.20
Boost When this hits, you may put an item with cost 0 or 1 from your hand into the arena.
Evo Zip Line
Evo Zip Line from $0.20
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.) When this is equipped, up to 1 target attack gets go again.
Evo Whizz Bang
Evo Whizz Bang from $0.20
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) When this is equipped, up to 1 target attack gets +1{p}.
Evo Smoothbore
Evo Smoothbore from $0.25
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) Once per Turn Instant -- Destroy a card under this: Your next weapon attack this turn gets +1{p}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Evo Engine Room
Evo Engine Room from $0.25
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.) Once per Turn Instant -- Destroy a card under this: Your next weapon attack this turn costs {r} less to activate. Blade Break (When the combat chain closes, if this defended, destroy it.)
Evo Energy Matrix
Evo Energy Matrix $1.75
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.) Your Teklo Blaster costs {r} less to activate for each opposing hero. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Cogspitter
Evo Cogspitter from $0.20
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.) Once per Turn Instant -- Destroy a card under this: Put an item with cost 0 or 1 from your hand into the arena. Blade Break (When the combat chain closes, if this defended, destroy it.)
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