Backup Protocol: BLU
Backup Protocol: BLU
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Instant -- {r}{r}, destroy this: Return a blue Mechanologist attack action card from your graveyard to your hand.
MHz Script
MHz Script
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it. Your Mechanologist attack action cards get go again.
Liquid-Cooled Mayhem (Red)
Liquid-Cooled Mayhem (Red)
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Data Link (Red)
Data Link (Red)
Boost When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Evo Steel Soul Tower (Marvel)
Evo Steel Soul Tower (Marvel)
If you have a base legs equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, gain 1 action point. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
$39.95
Mechanical Strength (Blue)
Mechanical Strength (Blue)
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Junkyard Dogg (Blue)
Junkyard Dogg (Blue)
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, this gets +1{p}.
Hadron Collider (Red)
Hadron Collider (Red)
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.) This enters the arena with 4 steam counters. At the start of your turn, destroy this unless you remove a steam counter from it. When you boost an attack, destroy this. If you do, the attack gets +X{p}, where X is the number of steam counters on this.
Evo Command Center
Evo Command Center
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) Once per Turn Instant -- Destroy a card under this: Your next weapon attack this turn gets "When this hits, draw a card." Blade Break (When the combat chain closes, if this defended, destroy it.)
Evo Buzz Hive
Evo Buzz Hive
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.) When this is equipped, gain {r}.
Data Link (Blue)
Data Link (Blue)
Boost When this hits, opt 1. (Look at the top card of your deck. You may put it on the bottom.)
Crankshaft (Blue)
Crankshaft (Blue)
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
$0.20
Big Bertha (Red)
Big Bertha (Red)
Boost When this is banished from boosting, put a steam counter on a Hyper Driver you control.
Scrap Hopper (Red)
Scrap Hopper (Red)
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, create a Quicken token.
Scrap Compactor (Red)
Scrap Compactor (Red)
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.) When this attacks, if it scrapped a card, you may play your next Evo this turn as though it were an instant.
Evo Zoom Call
Evo Zoom Call
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.) When this is equipped, you may banish a card from your hand. If you do, draw a card.