Arc Bending
Arc Bending $0.25
When this attacks, if a Lightning or Elemental attack would deal damage this combat chain, instead it deals that much damage plus 1.**Lightning Bond** - If a Lightning card was pitched to play this, this gets **go again**.
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Rockyard Rodeo (Rainbow Foil)
Rockyard Rodeo (Rainbow Foil) $29.95
This card's {p} is equal to the highest base {p} of weapons you control.
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Crown of Providence (Alternate Art)
Crown of Providence (Alternate Art) $99.95
When you defend with Crown of Providence, you may put a card from your hand or arsenal on the bottom of your deck. If you do, draw a card.**Blade Break**
Truce
Truce $6.95
When this enters the arena, choose an opponent. At the beginning of their end phase, destroy this and you each gain 3{g}. When you or a card you control is the target of an attack they control, destroy this and draw a card.
Rhinar (Marvel) Rhinar (Marvel)
Rhinar (Marvel) $15.95
Whenever you discard a card with 6 or more {p} during your action phase, intimidate.
Evo Beta Base Head (Marvel)
Evo Beta Base Head (Marvel) $7.95
If you have a base head equipped, transform it into this, then equip this. (Put it under this.) Evo heads cost you {r} less to play. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Weeping Battleground (red)
Weeping Battleground (red) $0.20
You may banish an aura from your graveyard. If you do, deal 1 arcane damage to target hero.
Quickening Sand (Rainbow Foil)
Quickening Sand (Rainbow Foil) $0.75
Create a Quicken token under target hero's control.**Go again**When this defends an attack with go again, {t} target hero or ally.
Phoenix Bannerman: Arms (Rainbow Foil)
Phoenix Bannerman: Arms (Rainbow Foil) $0.25
**Legendary**Search your deck for a Phoenix Flame, reveal it, put it into your hand, then shuffle.Create a Might token.**Go again**
Laden with Earth
Laden with Earth $0.20
Your next attack this turn gets +3{p}.**Earth Bond** - If an Earth card was pitched to play this, create an Embodiment of Earth token.**Go again**
Cloud Cover (red)
Cloud Cover (red) $0.25
The next time you would be dealt damage this turn, prevent 3 of that damage.
Bear Hug (yellow)
Bear Hug (yellow) $0.25
Play this only if you've pitched a card with 6 or more {p} this turn.
Voltic Veil
Voltic Veil $0.20
Prevent the next 4 damage that would be dealt to you this turn.**Lightning Bond** - If a Lightning card was pitched to play this, deal 1 arcane damage to all opposing heroes.
Voltic Vanguard (Cold Foil)
Voltic Vanguard (Cold Foil) $0.95
**Instant** - Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if you've played an instant card this turn.
Volcanic Vice (Cold Foil)
Volcanic Vice (Cold Foil) $0.55
If you've created a Seismic Surge this turn, this gets **spellvoid 3**.
Trench of Watery Depths (Cold Foil)
Trench of Watery Depths (Cold Foil) $5.95
When this defends, you may pitch a blue card from your graveyard.**Blade Break**
Trench of Watery Depths
Trench of Watery Depths $0.20
When this defends, you may pitch a blue card from your graveyard.**Blade Break**
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Strike Twice (Rainbow Foil)
Strike Twice (Rainbow Foil) $3.95
Deal 3 arcane damage to any target.If you've dealt arcane damage to an opposing hero this turn, you may play this as though it were an instant.
Graven Vestment (Cold Foil)
Graven Vestment (Cold Foil) $0.95
While this is in your graveyard, at the start of your turn, you may destroy 2 Silver you control. If you do, equip this.When this is equipped from anywhere other than your graveyard, put a -1{d} counter on it.**Blade Break**
Graven Cowl (Cold Foil)
Graven Cowl (Cold Foil) $0.95
While this is in your graveyard, at the start of your turn, you may destroy 2 Silver you control. If you do, equip this.When this is equipped from anywhere other than your graveyard, put a -1{d} counter on it.**Blade Break**
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