Trench of Watery Depths (Cold Foil)
Trench of Watery Depths (Cold Foil) $4.95
When this defends, you may pitch a blue card from your graveyard.**Blade Break**
Trench of Watery Depths
Trench of Watery Depths $0.20
When this defends, you may pitch a blue card from your graveyard.**Blade Break**
Silken Symphony (Cold Foil)
Silken Symphony (Cold Foil) $0.75
When this is destroyed, create a Might token.**Ward 1**
Ion Charged
Ion Charged $0.20
Until end of turn, Lightning and Elemental attacks get +1{p} while they have go again.
Frost Spike
Frost Spike $0.20
Create a Frostbite token in an exposed head, chest, arms, or legs zone.
Concealed Nerve Gas (Cold Foil)
Concealed Nerve Gas (Cold Foil) $0.75
**Cloaked**While this is equipped face-down, when an attack with go again hits you, destroy this and create a Frailty token under each opponent's control.
Colors of Aria (Rainbow Foil)
Colors of Aria (Rainbow Foil) $2.95
While this is face-up in any zone, it's Earth, Ice, and Lightning.
Chorus of Rotwood (Rainbow Foil)
Chorus of Rotwood (Rainbow Foil) $1.75
**Decompose** - You may banish 2 Earth cards and an action card from your graveyard. If you do, create an Embodiment of Earth token.Create 3 Runechant tokens.
Blessing of Themis
Blessing of Themis $0.20
**Go again**When this enters the arena, name a card. Turn all cards with that name in banished zones face-down. Whenever a card with that name is banished while this is in the arena, turn that card face-down.At the start of your turn, put this into your soul.
Blackstone Greaves
Blackstone Greaves $0.20
If you've dealt arcane damage this turn, this gets +1{d}.**Temper**
Touch of Reality (Cold Foil)
Touch of Reality (Cold Foil) $4.95
**Instant** - {x}, {t}: This gets **ward X** until end of turn. Destroy this at the beginning of the end phase.
Tigrine Reflex (Rainbow Foil)
Tigrine Reflex (Rainbow Foil) $3.75
**Combo** - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and **go again**.**Attack Reaction** - Discard this: Target Ninja attack gets +1{p}. Create a Crouching Tiger in your hand.
Glyph Destruction Nodes (Rainbow Foil)
Glyph Destruction Nodes (Rainbow Foil) $1.95
Deal 3 arcane damage to up to X target heroes and/or allies, where X is the number of aura permanents you control with Sigil in their name.
Sink Below
Sink Below $3.95
You may put a card from your hand on the bottom of your deck. If you do, draw a card.
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Kano (Marvel) Kano (Marvel)
Kano (Marvel) $14.95
Instant -- {r}{r}{r}: Look at the top card of your deck. If it's a non-attack action card, you may banish it. If you do, you may play it this turn as though it were an instant.
Dash, Database (Marvel) Dash, Database (Marvel)
Dash, Database (Marvel) $10.95
You may look at the top card of your deck at any time. Once per turn, you may play a Mechanologist item with cost 0 or 1 from the top of your deck as though it were an instant. It costs an additional {r} to play.
Dash (Marvel) Dash (Marvel)
Dash (Marvel) $17.95
You may start the game with a Mechanologist item with cost 2 or less in the arena.
Shimmering Specter (blue)
Shimmering Specter (blue) $0.20
While this is attacking or defending, when this leaves the arena, create a Spectral Shield token.**Mirage**
Rites of Earthlore (blue) (Rainbow Foil)
Rites of Earthlore (blue) (Rainbow Foil) $0.25
When this enters the arena, create a Seismic Surge token.At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +1{p}.
Quickening Sand
Quickening Sand $0.20
Create a Quicken token under target hero's control.**Go again**When this defends an attack with go again, {t} target hero or ally.
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