Frosthaven Sheath (Rainbow Foil)
Frosthaven Sheath (Rainbow Foil) $0.35
**Ice Bond** - If an Ice card was pitched to play this, create a Frostbite token under the attacking hero's control.
Drag Down (red) (Rainbow Foil)
Drag Down (red) (Rainbow Foil) $0.55
When this defends an attack, it gets -3{p}.
Distant Rumbling (red) (Rainbow Foil)
Distant Rumbling (red) (Rainbow Foil) $0.25
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create 3 Seismic Surge tokens.
Display of Craftsmanship (yellow) (Rainbow Foil)
Display of Craftsmanship (yellow) (Rainbow Foil) $0.55
Target weapon attack gets +3{p}. If the weapon has been sharpened this turn, put a +1{p} counter on it.
Cut n' Carve (blue)
Cut n' Carve (blue) $0.20
**Sharpen** target sword you control.If it has 3 or more +1{p} counters, its next attack this turn gets **dominate**.**Go again**
Conquer the Icy Terrain (red)
Conquer the Icy Terrain (red) $0.20
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Concoct Disorder (red)
Concoct Disorder (red) $0.20
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Bad Breath (blue)
Bad Breath (blue) $0.20
**Intimidate** target hero.The next time an attack you control hits this turn, create a Might token.**Go again**
Snarky Prick (Rainbow Foil)
Snarky Prick (Rainbow Foil) $0.75
When this attacks a hero, look at the top card of their deck. If it's red, destroy it and this gets +4{p}.
Sigil of Voltaris (Rainbow Foil)
Sigil of Voltaris (Rainbow Foil) $0.95
When this enters or leaves the arena, deal 1 arcane damage to target hero.At the beginning of your action phase, destroy this.
Shamanic Shinbones
Shamanic Shinbones $0.20
**Arcane Barrier 1**
Shallow Water Shark Harpoon (Rainbow Foil)
Shallow Water Shark Harpoon (Rainbow Foil) $0.95
If you've activated a cannon this turn, this gets "When this hits a hero, destroy a card in their arsenal. If you do, create a Gold token."
Roaring Beam (Rainbow Foil)
Roaring Beam (Rainbow Foil) $1.95
Create a Courage token.If there are no cards in your soul, return this to its owner's hand, then **charge** your soul.
Pound of Flesh (Rainbow Foil)
Pound of Flesh (Rainbow Foil) $1.95
Each hero banishes a card from their hand. Each hero who didn't banish a card with 6 or more {p} this way loses 1{h}.**Go again**
Magmatic Carapace
Magmatic Carapace $0.20
Whenever you play an aura, you may {t} this and pay {r}. If you do, create a Seismic Surge token.**Guardwell**
Limbs of Lignum Vitae
Limbs of Lignum Vitae $0.20
If there are 4 or more Earth cards in your banished zone, this gets +1{d}.**Blade Break**
Herald of Victoria (Rainbow Foil)
Herald of Victoria (Rainbow Foil) $3.95
**Instant** - Discard this: Until end of turn, attack action cards your opponents control get -1{p} while attacking and defending.**Phantasm**
Graven Gloves
Graven Gloves $0.20
While this is in your graveyard, at the start of your turn, you may destroy 2 Silver you control. If you do, equip this.When this is equipped from anywhere other than your graveyard, put a -1{d} counter on it.**Blade Break**
Feign Vengeance (Rainbow Foil)
Feign Vengeance (Rainbow Foil) $0.95
When this chain link resolves, if there is a card defending this, draw a card.**Go again**
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Engulfing Shadows (Rainbow Foil)
Engulfing Shadows (Rainbow Foil) $1.95
If this would be put into your graveyard from anywhere, instead banish it.**Blood Debt**
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