Stadium Security (yellow) (Rainbow Foil)
Stadium Security (yellow) (Rainbow Foil) $0.25
While this is in your arsenal, if you've controlled a Toughness token this turn, this gets **ambush**.
Sprout Strength (blue)
Sprout Strength (blue) $0.20
Your next attack this turn gets +1{p}.**Go again**
Spreading Mist (Rainbow Foil)
Spreading Mist (Rainbow Foil) $0.25
Your next attack this turn gets **go again**.The next time you would create a card with ephemeral this turn, instead create that many plus 1.**Go again**
Soul Bond Belief (blue) (Rainbow Foil)
Soul Bond Belief (blue) (Rainbow Foil) $0.25
When this attacks, reveal the top card of your deck. If it's yellow, put it into your soul and this gets +1{p}.
Put on Ice (red) (Rainbow Foil)
Put on Ice (red) (Rainbow Foil) $0.25
**Freeze** up to 3 target allies until the start of your next turn.If this was played from arsenal, draw a card.**Go again**
Painful Premonition (yellow)
Painful Premonition (yellow) $0.20
Deal 2 arcane damage to any target.If this deals damage, create a Sigil of Fate token.
Overcharge (yellow) (Rainbow Foil)
Overcharge (yellow) (Rainbow Foil) $0.25
If you've played an instant card this chain link, this gets +2{p}.**Go again**
Man Overboard (red) (Rainbow Foil)
Man Overboard (red) (Rainbow Foil) $0.25
When this attacks, you may discard an ally. If you do, this gets +1{p} and **go again**.
Lighten the Load (blue)
Lighten the Load (blue) $0.20
When this attacks, you may discard a card or destroy an item you control. If you do, this gets **go again**.
Knife Through (yellow)
Knife Through (yellow) $0.20
**Stealth**If you've hit with a dagger this combat chain, this gets **go again**.
Hulk Up (red)
Hulk Up (red) $0.20
If you have less {h} than each other hero, this costs {r} less to play.
Heavy Metal Hardcore (yellow)
Heavy Metal Hardcore (yellow) $0.20
If an Evo has been banished from boosting this turn, this gets +1{p}.**Boost**
Future Sight (yellow) (Rainbow Foil)
Future Sight (yellow) (Rainbow Foil) $0.25
Create 2 Sigil of Fate tokens.
Drag Down (yellow)
Drag Down (yellow) $0.20
When this defends an attack, it gets -2{p}.
Distant Rumbling (blue) (Rainbow Foil)
Distant Rumbling (blue) (Rainbow Foil) $0.25
When this enters the arena, draw a card, then put a card from your hand into your deck fifth from the top.At the start of your turn, destroy this, then create a Seismic Surge token.
Conquer the Icy Terrain (yellow)
Conquer the Icy Terrain (yellow) $0.20
When this hits a hero, they may pay {r}{r}. If they don't, you may destroy a frozen card in their arsenal or a frozen non-hero permanent they control.
Concoct Disorder (blue)
Concoct Disorder (blue) $0.20
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Concoct Disorder (yellow)
Concoct Disorder (yellow) $0.20
When this attacks, each hero puts the top card of their deck face-down into their arsenal. If 2 or more cards are put into arsenals this way, this gets **go again**.
Cloud Cover (yellow) (Rainbow Foil)
Cloud Cover (yellow) (Rainbow Foil) $0.25
The next time you would be dealt damage this turn, prevent 2 of that damage.
Become the Cup (blue) (Rainbow Foil)
Become the Cup (blue) (Rainbow Foil) $0.35
As you play this, choose a color. This gets the chosen color.**Go again**
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