Gold Hunter Lightsail (Treasure Pack)
Gold Hunter Lightsail (Treasure Pack) $1.75
When this attacks, if you control less Gold than an opponent, this gets go again.
Golden Tipple (Yellow) (Treasure Pack)
Golden Tipple (Yellow) (Treasure Pack) $29.95
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token. Go again
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Golden Tipple (Red) (Treasure Pack)
Golden Tipple (Red) (Treasure Pack) $34.95
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token. Go again
Battalion Barque (Blue) (Treasure Pack)
Battalion Barque (Blue) (Treasure Pack) $11.95
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +2{p}.
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Sea Floor Salvage (Treasure Pack)
Sea Floor Salvage (Treasure Pack) $17.95
Turn a card in a graveyard face-down. If it's yellow, create a Gold token. Go again
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Portside Exchange (Treasure Pack)
Portside Exchange (Treasure Pack) $51.95
Discard a card, then draw a card. If a yellow card is discarded this way, create a Gold token. Go again
Pilfer the Wreck (Blue) (Treasure Pack)
Pilfer the Wreck (Blue) (Treasure Pack) $1.75
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
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Pilfer the Wreck (Yellow) (Treasure Pack)
Pilfer the Wreck (Yellow) (Treasure Pack) $1.25
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
Murderous Rabble (Treasure Pack)
Murderous Rabble (Treasure Pack) $29.95
When this attacks, reveal the top card of your deck. This gets +X{p}, where X is the pitch value of the card revealed this way. Go again
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Sunken Treasure (Treasure Pack)
Sunken Treasure (Treasure Pack) $67.95
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.
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Loan Shark (Treasure Pack)
Loan Shark (Treasure Pack) $59.95
Go again When this enters the arena, create 2 Gold tokens. At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this, then lose 2{g} unless you discard a card.
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Dead Threads (Treasure Pack)
Dead Threads (Treasure Pack) $194.95
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Washed Up Wave
Washed Up Wave $0.10
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}. Blade Break (When the combat chain closes, if this defended, destroy it.)
Unicycle
Unicycle $0.10
Instant -- Destroy this: {u} a cog you control. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Tighten the Screws
Tighten the Screws from $0.10
Your next Mechanologist attack this turn gets +4{p}. You may {u} a cog you control. Go again
Thiev'n Varmints
Thiev'n Varmints from $0.10
Action -- {r}{r}{r}, destroy this: Draw a card. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Swindler's Grift (Red)
Swindler's Grift (Red) from $0.10
Action -- {t}: Attack Instant -- {t}: Gain 1{g} Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Swindler's Grift (Blue)
Swindler's Grift (Blue) from $0.10
Action -- {r}{r}, {t}: Attack Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
Swiftwater Sloop (Yellow)
Swiftwater Sloop (Yellow) from $0.10
Your next Mechanologist attack this turn gets +4{p}. You may {u} your hero. Go again
Swiftstrike Bracers
Swiftstrike Bracers $0.10
When this is put into your graveyard from anywhere, gain 1{g}.
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