High Seas Singles

Gold Hunter Lightsail (Treasure Pack)
$1.75
When this attacks, if you control less Gold than an opponent, this gets go again.

Golden Tipple (Yellow) (Treasure Pack)
$29.95
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
Go again
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Golden Tipple (Red) (Treasure Pack)
$34.95
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
Go again

Battalion Barque (Blue) (Treasure Pack)
$11.95
High Tide - If there are 2 or more blue cards in your pitch zone, this gets +2{p}.
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Sea Floor Salvage (Treasure Pack)
$17.95
Turn a card in a graveyard face-down. If it's yellow, create a Gold token.
Go again
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Portside Exchange (Treasure Pack)
$51.95
Discard a card, then draw a card. If a yellow card is discarded this way, create a Gold token.
Go again

Pilfer the Wreck (Blue) (Treasure Pack)
$1.75
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
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Pilfer the Wreck (Yellow) (Treasure Pack)
$1.25
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.

Murderous Rabble (Treasure Pack)
$29.95
When this attacks, reveal the top card of your deck. This gets +X{p}, where X is the pitch value of the card revealed this way.
Go again
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Sunken Treasure (Treasure Pack)
$67.95
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.
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Loan Shark (Treasure Pack)
$59.95
Go again
When this enters the arena, create 2 Gold tokens.
At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this, then lose 2{g} unless you discard a card.
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Dead Threads (Treasure Pack)
$194.95
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Washed Up Wave
$0.10
When this defends, you may discard a card or destroy the top card of your deck. If that card has watery grave, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Unicycle
$0.10
Instant -- Destroy this: {u} a cog you control.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)

Tighten the Screws
from $0.10
Your next Mechanologist attack this turn gets +4{p}.
You may {u} a cog you control.
Go again

Thiev'n Varmints
from $0.10
Action -- {r}{r}{r}, destroy this: Draw a card. Go again
Blade Break (When the combat chain closes, if this defended, destroy it.)

Swindler's Grift (Red)
from $0.10
Action -- {t}: Attack
Instant -- {t}: Gain 1{g}
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)

Swindler's Grift (Blue)
from $0.10
Action -- {r}{r}, {t}: Attack
Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)

Swiftwater Sloop (Yellow)
from $0.10
Your next Mechanologist attack this turn gets +4{p}.
You may {u} your hero.
Go again