Thwart
Thwart $4.95
When this defends, remove all +1 counters from the attacking card.
Terms of Combat
Terms of Combat $4.95
Your next weapon attack this turn gets +4 and "Whenever a defense reaction is played or activated this chain link, draw a card." Go again
Rake Back
Rake Back $4.95
You may destroy a Gold you control rather than pay this card's cost. Your next sword attack this turn gets +2 and "When this attacks, wager with the defending hero. The winner may equip an equipment card from their graveyard." Go again
Into the Muck
Into the Muck $4.95
Play this only if you've wagered this chain link. Banish a non-equipment defending card on the active chain link.
Glint the Quicksilver
Glint the Quicksilver $4.95
Target weapon attack gets go again. Reprise - If the defending hero has defended with a card from their hand this chain link, draw a card.
Overwhelming Swing
Overwhelming Swing $3.95
Play this only if you've wagered this chain link. Banish a non-equipment defending card on the active chain link.
Heart of Bladehold (Cold Foil)
Heart of Bladehold (Cold Foil) $3.95
Action - Destroy this: You may activate your second sword attack this turn without paying its Resource cost. Go again Battleworn
Stand Tall
Stand Tall $2.95
While this is defending, whenever the attacking hero plays or activates a reaction this chain link, this gets +2.
Olde Leather Boots (Cold Foil)
Olde Leather Boots (Cold Foil) $2.95
If you've been attacked 2 or more times this turn, this gets +2defense. Blade Break
Olde Leather Gloves (Cold Foil)
Olde Leather Gloves (Cold Foil) $2.95
If you've been attacked 2 or more times this turn, this gets +2defense. Blade Break
Olde Leather Plate (Cold Foil)
Olde Leather Plate (Cold Foil) $2.95
If you've been attacked 2 or more times this turn, this gets +2defense. Blade Break
Olde Leather Helm (Cold Foil)
Olde Leather Helm (Cold Foil) $2.95
If you've been attacked 2 or more times this turn, this gets +2defense. Blade Break
Edict of Steel (Red) (Rainbow Foil)
Edict of Steel (Red) (Rainbow Foil) $2.95
Sharpen target sword you control. If it has 1 or more +1 counters, create a Flurry token. Go again
Gleam of the Blade (Rainbow Foil)
Gleam of the Blade (Rainbow Foil) $2.95
Target weapon attack gets +3. Instant - Discard this: Create a Flurry token.
Dealer's Grip (Cold Foil)
Dealer's Grip (Cold Foil) $2.95
Attack Reaction - 2, destroy this: Target attack that has wagered gets +1. Battleworn
Duelist Gauntlets (Cold Foil)
Duelist Gauntlets (Cold Foil) $2.95
Attack Reaction - 1, destroy this: Target sword attack gets "Reaction cards get -1def while defending this." Battleworn
Vigilant Dodgers (Cold Foil)
Vigilant Dodgers (Cold Foil) $1.95
Instant - Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this only if a weapon has attacked this turn.
Shuck (Rainbow Foil)
Shuck (Rainbow Foil) $1.95
Your next sword attack this turn gets +1 and "When this attacks, wager with the defending hero. The winner creates a Flurry token." Go again
Toe the Line (Rainbow Foil)
Toe the Line (Rainbow Foil) $1.95
The next time you would be dealt damage this turn, prevent 2 of that damage. If you prevent damage this way, create a Flurry token.
Shove Off (Rainbow Foil)
Shove Off (Rainbow Foil) $1.95
Choose a non-equipment card defending a sword attack you control. Return it to its owner's hand.
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