Part the Mistveil Singles
Waxing Specter (Yellow)
from $0.20
If you've pitched a blue card this turn, this enters the arena with a +1{p} counter.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Vengeful Apparition (Yellow)
from $0.20
When this leaves the arena, if you control no Illusionist auras, you may play your next aura with cost 1 or less this turn as though it were an instant. If you do, it enters the arena with a +1{p} counter.
Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Skycrest Keikoi
from $0.20
Cloaked (Equip this face-down.)
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.
Sigil of Solitude (Yellow)
from $0.20
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Nimblism (Blue)
$0.25
The next attack action card with cost 1 or less you play this turn gets +1{p}.
Go again
Breed Anger (Yellow)
from $0.20
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and create a Crouching Tiger in your banished zone. You may play it this turn.
Wind Chakra (Red)
from $0.35
The next Crouching Tiger you play this turn gets +3{p}. If you've transcended this turn, instead it gets +5{p}.
Go again
Haunting Specter (Yellow)
from $0.20
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it.
Ward 3 (If you would be dealt damage, destroy this to prevent 3 of that damage.)
Blessing of Qi (Red)
$0.35
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +3{p} and you may play it this turn.
Blessing of Qi (Blue)
$0.25
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +1{p} and you may play it this turn.
Water the Seeds (Yellow)
from $0.20
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}.
Go again
Venomous Bite (Yellow)
from $0.20
Target Assassin or Mystic attack action card gets +2{p}.
If you've pitched a blue card this turn, create a Fang Strike in your hand.
Untamed (Yellow)
from $0.20
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}.
Go again
Single Minded Determination (Yellow)
from $0.20
When this enters the arena, if you control no other Illusionist auras, put two +1{p} counters on this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Single Minded Determination (Red)
from $0.25
When this enters the arena, if you control no other Illusionist auras, put three +1{p} counters on this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Sigil of Solitude (Blue)
from $0.25
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)