Second Tenet of Chi: Tide
Second Tenet of Chi: Tide $0.20
If you've transcended this turn, this gets +2{p}.
Haunting Specter (Red)
Haunting Specter (Red) from $0.35
When this leaves the arena, create a Spectral Shield token, then if you control no other Illusionist auras, put a +1{p} counter on it. Ward 4 (If you would be dealt damage, destroy this to prevent 4 of that damage.)
Blanch (Yellow)
Blanch (Yellow) from $0.20
When this hits a hero, cards they own lose all colors until the end of their next turn.
Big Blue Sky
Big Blue Sky from $0.25
This gets +1{d} for each blue card you've pitched this turn.
Levels of Enlightenment (Extended Art)
Levels of Enlightenment (Extended Art) $39.95
When this attacks, choose 1 for each blue card you've pitched this turn; Draw a card. This gets +2{p}. This gets go again.
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Enigma, Ledger of Ancestry (Marvel)
Enigma, Ledger of Ancestry (Marvel) $47.95
Your first Spectral Shield attack each turn costs {r} less to activate. Once per Turn Instant -- {c}{c}{c}: Create a Spectral Shield token with a +1{p} counter.
Nuu (Marvel)
Nuu (Marvel) $99.95
Your attacks with stealth get "When this chain link resolves, banish all action cards defending this." Instant -- {c}{c}{c}: Look at the top card of an opposing hero's deck. If it's blue, you may banish it. Until end of turn, you may play blue cards from that hero's banished zone without paying their {r} cost.
Traverse the Universe (Cold Foil)
Traverse the Universe (Cold Foil) $49.95
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
Untamed (Red)
Untamed (Red) from $0.25
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
Truths Retold
Truths Retold from $0.20
Cloaked (Equip this face-down.) Instant -- {r}, turn this face-up: Put an aura from your graveyard on the bottom of your deck. Ward 1 (If you would be dealt damage, destroy this to prevent 1 of that damage.)
Haze Shelter (Red)
Haze Shelter (Red) from $0.25
Ward X, where X is 4 if you've pitched a blue card this turn, otherwise X is 1. (If you would be dealt damage, destroy this to prevent X of that damage.)
Harmony of the Hunt (Red)
Harmony of the Hunt (Red) from $0.25
When this attacks, if you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
Harmony of the Hunt (Blue)
Harmony of the Hunt (Blue) from $0.25
When this attacks, if you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
Desires of Flesh (Blue)
Desires of Flesh (Blue) from $0.25
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes an attack action card, gain 1{g}.
Second Tenet of Chi: Moon
Second Tenet of Chi: Moon $0.20
If you've transcended this turn, this gets "When this chain link resolves, draw a card."
Moon Chakra (Red)
Moon Chakra (Red) from $0.35
The next time you would be dealt damage this turn, prevent 3 of that damage. If you've transcended this turn, instead prevent 5.
Gravekeeping (Blue)
Gravekeeping (Blue) from $0.25
When this attacks a hero, you may banish a card from their graveyard.
Essence of Ancestry: Soul
Essence of Ancestry: Soul from $0.20
When this leaves the arena, if you control no Illusionist auras, the next time you would be dealt damage by a yellow source this turn, prevent it. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Astral Etchings (Yellow)
Astral Etchings (Yellow) from $0.20
Put two +1{p} counters on target aura with ward you control. If you control a Spectral Shield, you may play this as though it were an instant.
Art of Desire: Soul
Art of Desire: Soul from $0.20
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes a yellow card, draw a card and gain 1{g}.
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