Protect (You may defend any hero attacked by an opponent with this.)
Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.)
Your Teklo Blaster attacks get go again.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.)
Your Teklo Blaster gets +1{p} for each opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.)
Your Teklo Blaster costs {r} less to activate for each opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
If you have a base head equipped, transform it into this, then equip this. (Put it under this in your head zone.)
Your Teklo Blaster attacks can target any opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)