Round the Tables Singles
Qi Unbound (Red)
$0.25
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.
Coax a Commotion
$0.35
When this hits, choose any number;
Each hero creates a Quicken token.
Each hero draws a card.
Each hero gains 1{g}.
Liquid-Cooled Mayhem (Blue)
$0.25
Evo Upgrade - This costs {r} less to play for each Evo you have equipped.
Throttle (Yellow)
$0.20
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Zipper Hit (Red)
$0.25
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
Apocalypse Automaton
$0.35
Play this only if you have 1 or more Evos equipped.
Evo Upgrade - This attacks up to X target opposing heroes, where X is the number of Evos you have equipped. (Each hero is attacked simultaneously. Heroes defend in clockwork order. Damage is calculated per hero.)
Evo Scatter Shot
$0.25
If you have a base arms equipped, transform it into this, then equip this. (Put it under this in your arms zone.)
Your Teklo Blaster gets +1{p} for each opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Evo Energy Matrix
$0.25
If you have a base chest equipped, transform it into this, then equip this. (Put it under this in your chest zone.)
Your Teklo Blaster costs {r} less to activate for each opposing hero.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Professor Teklovossen
$0.95
Evos cost {r} less to play for each opposing hero.
You may play Evos from your banished zone.
Final Act (Red)
$0.55
When this attacks, it gets +X{p}, where X is twice the number of cards in all pitch zones.
Crash Down (Yellow)
$0.20
At the start of your turn, destroy this, then the next Guardian attack action card you play this turn gets +5{p}.
Mechanical Strength (Red)
$0.35
Evo Upgrade - This gets +X{p}, where X is the number of Evos you have equipped.
Evo Rapid Fire
$0.25
If you have a base legs equipped, transform it into this, then equip this. (Put it under this in your legs zone.)
Your Teklo Blaster attacks get go again.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Blessing of Qi (Blue)
$0.25
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +1{p} and you may play it this turn.
Flex Claws (Yellow)
$0.20
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn.
Go again