Give 'Em a Piece of Your Mind (Blue)
Give 'Em a Piece of Your Mind (Blue) from $0.25
When the combat chain closes, if this didn't hit, the defending hero creates a Vigor token.
Garland of Spring
Garland of Spring $0.25
Action -- Destroy this: Gain {r}. Go again
Flex Strength (Yellow)
Flex Strength (Yellow) from $0.25
If this has 6 or more {p}, it gets +3{p}.
Flex Strength (Red)
Flex Strength (Red) from $0.25
If this has 6 or more {p}, it gets +3{p}.
Flex Strength (Blue)
Flex Strength (Blue) from $0.25
If this has 6 or more {p}, it gets +3{p}.
Flex Speed (Yellow)
Flex Speed (Yellow) from $0.25
If this has 6 or more {p}, it gets go again.
Flex Speed (Red)
Flex Speed (Red) from $0.25
If this has 6 or more {p}, it gets go again.
Flex Speed (Blue)
Flex Speed (Blue) from $0.25
If this has 6 or more {p}, it gets go again.
Fight from Behind (Yellow)
Fight from Behind (Yellow) from $0.25
When this attacks or defends, if you have less {g} than each other hero, the crowd cheers you.
Fight from Behind (Red)
Fight from Behind (Red) from $0.25
When this attacks or defends, if you have less {g} than each other hero, the crowd cheers you.
Fight from Behind (Blue)
Fight from Behind (Blue) from $0.25
When this attacks or defends, if you have less {g} than each other hero, the crowd cheers you.
Familiar Story
Familiar Story from $0.25
When 1 or more Guardian cards defend this, create a Confidence token.
Familiar Stench
Familiar Stench from $0.25
When 1 or more Brute cards defend this, create a Vigor token.
Empowering Ruckus
Empowering Ruckus from $0.25
If you've been cheered this turn, this gets +1{p}.
Edge of Their Seats (Yellow)
Edge of Their Seats (Yellow) from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, your next attack this turn gets +4{p}.
Edge of Their Seats (Red)
Edge of Their Seats (Red) from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, your next attack this turn gets +5{p}.
Edge of Their Seats (Blue)
Edge of Their Seats (Blue) from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, your next attack this turn gets +3{p}.
Dramatic Pause (Yellow)
Dramatic Pause (Yellow) from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this enters the arena, target defending action card gets +2{d} this chain link.
Dramatic Pause (Red)
Dramatic Pause (Red) from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this enters the arena, target defending action card gets +3{d} this chain link.
Dramatic Pause (Blue)
Dramatic Pause (Blue) from $0.25
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this enters the arena, target defending action card gets +1{d} this chain link.
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