Heroic Pose (Blue)
Heroic Pose (Blue) from $0.10
Your next attack this turn gets +1{p}. The crowd cheers you. Go again
Helm of Hindsight
Helm of Hindsight $0.10
Instant -- {r}{r}{r}, destroy this: Put target attack action card from your graveyard on top of your deck.
Goon Tactics
Goon Tactics from $0.10
If you control 3 or more auras, this gets +3{p} and "When this hits a hero, destroy the top card of their deck."
Goon Battery
Goon Battery from $0.10
If you control 3 or more auras, this gets +3{p} and "When this hits a hero, {t} them."
Give 'Em a Piece of Your Mind (Yellow)
Give 'Em a Piece of Your Mind (Yellow) from $0.10
When the combat chain closes, if this didn't hit, the defending hero creates a Vigor token.
Give 'Em a Piece of Your Mind (Red)
Give 'Em a Piece of Your Mind (Red) from $0.10
When the combat chain closes, if this didn't hit, the defending hero creates a Vigor token.
Give 'Em a Piece of Your Mind (Blue)
Give 'Em a Piece of Your Mind (Blue) from $0.10
When the combat chain closes, if this didn't hit, the defending hero creates a Vigor token.
Flex Strength (Yellow)
Flex Strength (Yellow) from $0.10
If this has 6 or more {p}, it gets +3{p}.
Flex Strength (Red)
Flex Strength (Red) from $0.10
If this has 6 or more {p}, it gets +3{p}.
Flex Speed (Yellow)
Flex Speed (Yellow) from $0.10
If this has 6 or more {p}, it gets go again.
Flex Speed (Blue)
Flex Speed (Blue) from $0.10
If this has 6 or more {p}, it gets go again.
Fight from Behind (Yellow)
Fight from Behind (Yellow) from $0.10
When this attacks or defends, if you have less {g} than each other hero, the crowd cheers you.
Fight from Behind (Blue)
Fight from Behind (Blue) from $0.10
When this attacks or defends, if you have less {g} than each other hero, the crowd cheers you.
Feisty Locals (Yellow)
Feisty Locals (Yellow) $0.10
If this is defended by an action card, this gets +2{p}.
Feisty Locals (Red)
Feisty Locals (Red) $0.10
If this is defended by an action card, this gets +2{p}.
Feisty Locals (Blue)
Feisty Locals (Blue) $0.10
If this is defended by an action card, this gets +2{p}.
Familiar Story
Familiar Story from $0.10
When 1 or more Guardian cards defend this, create a Confidence token.
Edge of Their Seats (Yellow)
Edge of Their Seats (Yellow) from $0.10
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this leaves the arena, your next attack this turn gets +4{p}.
Dramatic Pause (Yellow)
Dramatic Pause (Yellow) from $0.10
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this enters the arena, target defending action card gets +2{d} this chain link.
Dramatic Pause (Red)
Dramatic Pause (Red) from $0.10
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.) When this enters the arena, target defending action card gets +3{d} this chain link.
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