Seeds of Strength (Yellow)
Seeds of Strength (Yellow) $1.00
Create 2 Might tokens. Earth Bond - If an Earth card was pitched to play this, instead create 3 Might tokens.
Burgeoning (Red)
Burgeoning (Red) $1.00
If this was played from arsenal, it gets +1{p}.
Twinkle Toes
Twinkle Toes from $1.00
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if you've played an instant card this turn.
Trip the Light Fantastic (Blue)
Trip the Light Fantastic (Blue) $1.00
Instant -- Discard this: Prevent the next 2 damage that would be dealt to you this turn.
Strong Yield (Yellow)
Strong Yield (Yellow) $1.00
Go again At the beginning of your action phase, destroy this, then your next attack this turn gets +2{p}.
Strong Yield (Blue)
Strong Yield (Blue) $1.00
Go again At the beginning of your action phase, destroy this, then your next attack this turn gets +1{p}.
Second Strike (Yellow)
Second Strike (Yellow) $1.00
When this attacks, if you've dealt damage this turn, this gets +1{p} and go again.
Second Strike (Blue)
Second Strike (Blue) $1.00
When this attacks, if you've dealt damage this turn, this gets +1{p} and go again.
Meat and Greet (Yellow)
Meat and Greet (Yellow) $1.00
When this hits, create a Runechant token. If you've dealt arcane damage to an opposing hero this turn, this gets go again.
Meat and Greet (Red)
Meat and Greet (Red) $1.00
When this hits, create a Runechant token. If you've dealt arcane damage to an opposing hero this turn, this gets go again.
Lightning Surge (Blue)
Lightning Surge (Blue) $1.00
If this was played from arsenal, it gets go again.
Ink-lined Cloak
Ink-lined Cloak from $1.00
Instant -- Destroy this: Gain {r}. Activate this only if you control an aura permanent with Sigil in its name.
Hocus Pocus (Yellow)
Hocus Pocus (Yellow) $1.00
When this attacks, create a Runechant token.
Hocus Pocus (Blue)
Hocus Pocus (Blue) $1.00
When this attacks, create a Runechant token.
Harvest Season (Yellow)
Harvest Season (Yellow) $1.00
Go again At the beginning of your action phase, destroy this, then gain 2{g}.
Fertile Ground (Yellow)
Fertile Ground (Yellow) $1.00
Gain 2{g} If there are 4 or more Earth cards in your banished zone, instead gain 4{g}.
Fertile Ground (Blue)
Fertile Ground (Blue) $1.00
Gain 2{g} If there are 4 or more Earth cards in your banished zone, instead gain 3{g}.
Brush Off (Yellow)
Brush Off (Yellow) $1.00
The next time you would be dealt 2 or less damage this turn, prevent it.
Arcanic Spike (Red)
Arcanic Spike (Red) $1.00
If you've dealt arcane damage this turn, this gets +2{p}.
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