Arcanic Spike (Blue)
Arcanic Spike (Blue) $1.00
If you've dealt arcane damage this turn, this gets +2{p}.
Arcane Polarity (Blue)
Arcane Polarity (Blue) $1.00
Gain 1{g} If you've been dealt arcane damage this turn, instead gain 2{g}.
Arcane Cussing (Yellow)
Arcane Cussing (Yellow) $1.00
Go again When you deal or are dealt damage, destroy this. When this leaves the arena during your turn, create 2 Runechant tokens.
Summer's Fall (Yellow)
Summer's Fall (Yellow) $1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Sigil of Sanctuary
Sigil of Sanctuary $1.00
Arcane Shelter 1 (If you would be dealt arcane damage, destroy this to prevent 1 of that damage.) When this leaves the arena, create an Embodiment of Earth token.
Lightning Form (Yellow)
Lightning Form (Yellow) $1.00
When this hits, create an Embodiment of Lightning token.
Earth Form (Yellow)
Earth Form (Yellow) $1.00
When this hits, create an Embodiment of Earth token.
Briar - Marvel - Rosetta Briar - Marvel - Rosetta
Briar - Marvel - Rosetta $88.00
The first time an attack action card you control deals damage to an opposing hero each turn, create an Embodiment of Earth token. The Second time you play a non-attack action card each turn, create an Embodiment of Lightning token. Essence of Earth and Lightning (You may have Earth and Lightning cards in your deck.)
Wounding Blow (Yellow)
Wounding Blow (Yellow) $1.00
Water the Seeds (Yellow)
Water the Seeds (Yellow) $1.00
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}. Go again
Untamed (Blue)
Untamed (Blue) $1.00
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}. Go again
Tiger Form Incantation (Red)
Tiger Form Incantation (Red) $1.00
The next Crouching Tiger you play this turn gets +3{p}. If you've pitched a blue card this turn, create a Crouching Tiger in your hand. Go again
Tidal Surge
Tidal Surge $1.00
If you've played another blue card this turn, this gets +2{p}.
Skycrest Keikoi
Skycrest Keikoi $1.00
Cloaked (Equip this face-down.) Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.
Single Minded Determination (Yellow)
Single Minded Determination (Yellow) $1.00
When this enters the arena, if you control no other Illusionist auras, put two +1{p} counters on this. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Single Minded Determination (Red)
Single Minded Determination (Red) $1.00
When this enters the arena, if you control no other Illusionist auras, put three +1{p} counters on this. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Sigil of Solitude (Blue)
Sigil of Solitude (Blue) $1.00
At the start of your turn, if you control another Illusionist aura, destroy this. Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)
Pouncing Qi (Red)
Pouncing Qi (Red) $1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +1{p} and go again.
Nimblism (Blue)
Nimblism (Blue) $1.00
The next attack action card with cost 1 or less you play this turn gets +1{p}. Go again
Nimble Strike (Blue)
Nimble Strike (Blue) $1.00
As an additional cost to play this, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again.
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