Intimate Inducement (Yellow)
Intimate Inducement (Yellow) $1.00
Target Assassin or Mystic attack action card gets +1{p}. Look at the top 3 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.
Impulsive Desire (Blue)
Impulsive Desire (Blue) $1.00
Stealth When this hits a hero, banish the top card of their deck. Whenever this banishes a reaction or instant card, gain 1{g}.
Flex Claws (Yellow)
Flex Claws (Yellow) $1.00
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn. Go again
Breed Anger (Yellow)
Breed Anger (Yellow) $1.00
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and create a Crouching Tiger in your banished zone. You may play it this turn.
Wind Chakra (Yellow)
Wind Chakra (Yellow) $1.00
The next Crouching Tiger you play this turn gets +2{p}. If you've transcended this turn, instead it gets +4{p}. Go again
Wind Chakra (Red)
Wind Chakra (Red) $1.00
The next Crouching Tiger you play this turn gets +3{p}. If you've transcended this turn, instead it gets +5{p}. Go again
Qi Unleashed (Yellow)
Qi Unleashed (Yellow) $1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.
Qi Unleashed (Blue)
Qi Unleashed (Blue) $1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.
Heirloom of Tiger Hide
Heirloom of Tiger Hide from $1.00
Cloaked (Equip this face-down.) While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up. Blade Break (When the combat chain closes, if this defended, destroy it.)
Bonds of Attraction (Yellow)
Bonds of Attraction (Yellow) $1.00
Stealth When this hits a hero, banish the top card of their deck, then banish a card from their graveyard. Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.
Blessing of Qi (Yellow)
Blessing of Qi (Yellow) $1.00
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +2{p} and you may play it this turn.
Blessing of Qi (Red)
Blessing of Qi (Red) $1.00
At the start of your turn, destroy this, then create a Crouching Tiger in your banished zone. It gets +3{p} and you may play it this turn.
Mistcloak Gully // Inner Chi (Cold Foil)
Mistcloak Gully // Inner Chi (Cold Foil) $121.00
Legendary (You may only have 1 Mistcloak Gully in your deck.) The first attack that targets you each turn gets -1{p}. At the beginning of each end phase, destroy this unless you've pitched, played, or defended with a blue card this turn. If you've pitched, played, and defended with a blue card this turn, transcend.
Wild Ride (Yellow)
Wild Ride (Yellow) $1.00
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets go again.
Wage Might (Blue)
Wage Might (Blue) $1.00
When this attacks a hero, you may wager a Might token with them. (When this chain link resolves, if this hit, you create a Might token, otherwise they create one.)
Vigorous Windup (Yellow)
Vigorous Windup (Yellow) $1.00
Instant -- Discard this: Create a Vigor token.
Vigorous Engagement (Yellow)
Vigorous Engagement (Yellow) $1.00
Target Warrior attack gets +2{p}. If it's defended by an attack action card, create a Vigor token.
Vigorous Engagement (Blue)
Vigorous Engagement (Blue) $1.00
Target Warrior attack gets +1{p}. If it's defended by an attack action card, create a Vigor token.
Vigor Girth
Vigor Girth from $1.00
Action -- Destroy this: Create a Vigor token. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
Stadium Centerpiece
Stadium Centerpiece $1.00
Stadium Centerpiece's {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
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