All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Goon Tactics
$1.00
If you control 3 or more auras, this gets +3{p} and "When this hits a hero, destroy the top card of their deck."
Give 'Em a Piece of Your Mind (Red)
$1.00
When the combat chain closes, if this didn't hit, the defending hero creates a Vigor token.
Darling of the Crowd
$1.00
While this is defending, if you've been cheered this turn, it gets +1{d}.
Uplifting Performance
$1.00
If you control a Confidence or Toughness token, this gets +1{p}.
When this hits a hero, create a Confidence and a Toughness token.
Story Beats (Yellow)
$1.00
When this attacks or defends, you may put a suspense counter on, or remove one from, an aura of suspense you control.
Punch Above Your Weight (Yellow)
$1.00
When this attacks, you may pay {r}{r}{r}. If you do, this gets +4{p}.
Full of Bravado (Red)
$1.00
When this attacks or defends, if you control an aura of suspense, create a Confidence token.
Fight Fair
$1.00
If this is defended by a Reviled card, this gets +1{p}.
When this hits a Reviled hero, put this on the bottom of its owner's deck.
Fight Dirty
$1.00
If this is defended by a Revered card, this gets +1{p}.
When this hits a Revered hero, destroy the top card of their deck.
Asking for Trouble
$1.00
When this defends, create a Vigor token under the attacking hero's control.
Turning Point
$1.00
When this defends, if you have less {g} than the attacking hero, the crowd cheers you.
While this is defending, if you've been cheered this turn, it gets +3{d}.
Turn Heads
$1.00
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this leaves the arena, {t} target Brute hero. They don't {u} during their next end phase.
Rip Up Their Virtues
$1.00
Destroy up to 3 Toughness tokens. Create a Might token for each token destroyed this way.
Renounce Violence
$1.00
Destroy up to 3 Might tokens. Create a Toughness token for each token destroyed this way.
Rubble Raiser (Yellow)
$1.00
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Geyser of Seismic Stirrings (Yellow)
$1.00
Go again
This enters the arena with 2 energy counters. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Geyser of Seismic Stirrings (Blue)
$1.00
Go again
This enters the arena with an energy counter. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.