All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Rampant Growth <> Life
from $4.00
Amp X, where X is the total {g} you've gained this turn.
Meld (You may play 1 or both halves of this card. Each costs 0.)
Gain 1{g}
Channel the Millennium Tree - Extended Art
from $6.00
Go again
When this enters the arena and at the beginning of your action phase, amp 3.
Channel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
Test of Strength
from $1.00
When this defends, clash with the attacking hero. The winner creates a Gold token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Commanding Performance
from $6.00
Your next Warrior attack this turn gets +3{p}.
Until end of turn, your Warrior attacks get "When this is defended by 1 or more attack action cards, destroy a card in the defending hero's arsenal."
Go again
Mischievous Meeps
from $3.00
When this hits a hero, gain control of an item with cost 2 or less they control. Otherwise, draw a card.
Go again
Widow Web Crawler
from $6.00
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Widow Veil Respirator
from $7.00
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Sold out
Gone in a Flash
from $40.00
When this attacks, the next time you play an instant card this chain link, you may return this to its owner's hand.
Destructive Aethertide
from $10.00
Deal 1 arcane damage to any target.
Surge - If this deals more than 1 damage to a hero, destroy a card in their arsenal.
Miller's Grindstone
from $1.00
Once per Turn Action -- {r}{r}{r}: Attack
When this hits a hero, clash with them. If you win, destroy the top card of their deck. If they win, put a -1{p} counter on this. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)