Miller's Grindstone
Miller's Grindstone
Once per Turn Action -- {r}{r}{r}: Attack When this hits a hero, clash with them. If you win, destroy the top card of their deck. If they win, put a -1{p} counter on this. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
$1.00
Ironsong Versus
Ironsong Versus
Once per Turn Action -- {r}: Your next sword attack this turn gets "When this hits a hero, create a Courage token." Go again Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
$66.00
Savor Bloodshed
Savor Bloodshed
Your next dagger attack this turn gets +4{p}. The next time you hit a marked hero with a dagger this turn, draw a card. Go again
$18.00
Dual Threat
Dual Threat
If you've attacked with a weapon this turn, the next attack action card you play this turn gets +3{p}. If you've attacked with an attack action card this turn, your next weapon attack this turn gets +3{p}. Go again
$8.00
Gone in a Flash
Gone in a Flash
When this attacks, the next time you play an instant card this chain link, you may return this to its owner's hand.
$32.00
Double Trouble (Red)
Double Trouble (Red)
Stealth If you've played or activated 2 or more attack reactions this chain link, this gets +2{p} and "When this hits a hero, banish the top 2 cards of their deck."
$1.00
Ancestral Harmony
Ancestral Harmony
Your attacks with combo get +1{p} this turn. Banish the top card of your deck. If it has combo, you may play it this turn. Go again
$15.00
Twin Drive
Twin Drive
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.) Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
$37.00
Braveforge Bracers
Braveforge Bracers
The next attack action card with cost [1 Resource] or less you play this turn gains +2 [Power]. Go again  
$22.00