All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
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Lord Sutcliffe (Promo)
$15.00
Mentor (You may only have Sutcliffe in your deck if your hero is young.)
At the start of your turn, if Sutcliffe is face down in your arsenal, you may turn him face up.
Whenever you play a 'non-attack' action card, deal 1 arcane damage to each hero and put a lesson counter on Sutcliffe for each damage dealt this way. Then if there are 3 or more lesson counters on Sutcliffe, banish him, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.
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Lady Barthimont (Promo)
$18.00
Mentor (You may only have Barthimont in your deck if your hero is young.)
At the start of your turn, if Barthimont is face down in your arsenal, you may turn her face up.
Whenever you play an attack action card, banish the top card of your deck. If the banished card has 6 or more [Power], the attack gains dominate and put a lesson counter on Barthimont. Then if there are 2 or more lesson counters on Barthimont, banish her, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.
Minerva Themis (Promo)
$10.00
Mentor (You may only have Minerva in your deck if your hero is young.)
At the start of your turn, if Minerva is face down in your arsenal, you may turn her face up.
1H weapons you control have +1 [Power]. Whenever a weapon you control hits, put a lesson counter on Minerva. Then if there are 3 or more lesson counters on Minerva, banish her, search your deck a specialization card, put it face up into your arsenal, and shuffle your deck.
Test of Agility (Promo)
$2.00
When this defends, clash with the attacking hero. The winner creates an Agility token.
Soup Up (Yellow) (Promo)
$3.00
If an item you control has been destroyed this turn, this gets go again.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
Heavy Artillery (Red) (Promo)
$1.00
Evo Upgrade - The defending hero can't defend this with attack action cards with cost less than X, where X is the number of Evos you have equipped.
Banneret of Resilience (Promo)
$2.00
Solflare - When this is charged to your hero's soul, the next action card you defend with this turn gets +1{d}.
Herald of Tenacity (Red) (Promo)
$2.00
When this hits, put it into your hero's soul.
Dominate. Phantasm
Break of Dawn (Blue) (Promo)
$2.00
The next time a Shadow source would deal damage this turn, prevent 2 of that damage.
Break of Dawn (Red) (Promo)
$2.00
The next time a Shadow source would deal damage this turn, prevent 4 of that damage.
Hungering Demigon (Blue) (Promo)
$1.00
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone.
When this hits a hero, banish a card from their soul.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Hungering Demigon (Yellow) (Promo)
$1.00
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone.
When this hits a hero, banish a card from their soul.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)
Spinning Wheel Kick (Blue) (Promo)
$6.00
Combo - If Twin Twisters or Spinning Wheel Kick was the last attack this combat chain, this has +1{p} and "When this hits, put it on the bottom of its owner's deck."
Go again
Predatory Streak (Yellow) (Promo)
$1.00
Create 2 Crouching Tigers in your banished zone. You may play them this turn.
Go again
Blessing of Aether (Blue) (Promo)
$2.00
At the start of your turn, destroy Blessing of Aether then if the next card you play this turn has an arcane damage effect, instead it deals that much arcane damage plus 1.
Blessing of Aether (Yellow) (Promo)
$2.00
At the start of your turn, destroy Blessing of Aether then if the next card you play this turn has an arcane damage effect, instead it deals that much arcane damage plus 2.
Life of the Party (Yellow) (Promo)
$1.00
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random;
- Life of the Party gains "When this hits, gain life 2[Life]."
- Life of the Party gains +2[Power].
- Life of the Party gains go again.
Life of the Party (Red) (Promo)
$1.00
You may discard or destroy a card you control named Crazy Brew rather than pay Life of the Party's [Resource] cost. If you do, choose all modes, otherwise choose 1 at random;
- Life of the Party gains "When this hits, gain life 2[Life]."
- Life of the Party gains +2[Power].
- Life of the Party gains go again.
Weave Lightning (Blue) (Promo)
$2.00
The next Lightning or Elemental attack action card you play this turn gains +1 [Power]. If it's fused, it gains go again.
Go again
Weave Lightning (Yellow) (Promo)
$1.00
The next Lightning or Elemental attack action card you play this turn gains +2 [Power]. If it's fused, it gains go again.
Go again