All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Junkyard Dogg (Yellow)
Scrap (As an additional cost to play this, you may banish an item or equipment from your graveyard.)
When this attacks, if it scrapped a card, this gets +1{p}.
$1.00
Jump Start (Yellow)
If you control a Hyper Driver, this costs {r} less to play.
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
$1.00
Jump Start (Blue)
If you control a Hyper Driver, this costs {r} less to play.
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gains go again.)
$1.00
Infuse Alloy (Yellow)
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.
$1.00
Gas Guzzler (Blue)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
$1.00
Full Tilt (Yellow)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
$1.00
Full Tilt (Red)
Boost (As an additional cost to play this, you may banish the top card of your deck. If it's a Mechanologist card, this gets go again.)
$1.00
Fender Bender (Yellow)
Boost
This gets +X{p}, where X is the number of equipment defending it.
$1.00