All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Gustwave of the Second Wind
from $11.00
Combo - If Surging Strike was the last attack this combat chain, this gets go again.

Eternal Inferno
from $4.00
Deal 4 arcane damage to any target.
Surge - If this deals more than 4 damage, banish it. You may play it this turn.

The Weakest Link
from $64.00
When this hits a hero, look at their hand and choose a card without base {d}. If you do, they discard it and you draw a card.

Kindle
from $8.00
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1. This happens before prevention effects.)
If you have no cards in hand, draw a card.

Deathly Delight (Red)
from $1.00
Rune Gate (If you control Runechants equal to or greater than Deathly Delight's {r} cost, you may play it from your banished zone without paying its {r} cost.)
When the combat chain closes, gain {g} equal to the number of heroes who have lost {g} this turn.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Oblivion
from $7.00
Legendary Vynnset Specialization (You may only have 1 Oblivion in your deck and only if your hero is Vynnset.)
Play this only if you control exactly 6 Runechants.
Create a Nasreth, the Soul Harrower token.

Tome of Imperial Flame
from $57.00
Draw a card. If you are Royal, instead draw 2 cards.
You may pitch 2 red cards. If you don't, banish your hand. (You gain resource points from pitching this way.)
Go again

Already Dead
from $15.00
Contract - You are contracted to banish opponents' non-action cards. Whenever you complete this contract, create a Silver token.
When this hits a hero, banish the top card of their deck and a defending card.