All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.

Skullbone Crosswrap
$60.00
Once per Turn Action - Turn a face down card in your arsenal face up: Opt 1. Go again
Arcane Barrier 1 (If your hero would be dealt arcane damage, you may pay [1 Resource] instead. If you do, prevent 1 arcane damage that source would deal.)
Blade Break (If you defend with Skullbone Crosswrap, destroy it when the combat chain closes.)
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Shelter from the Storm
from $128.00
Instant -- Discard this: The next 3 times you would be dealt damage this turn, prevent 1 of that damage.

Provoke
from $6.00
If you're attacking with a weapon this chain link, the defending hero reveals a card from their hand. If it's an action card, add it to this chain link as a defending card, otherwise they discard it.
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Sigil of Aether
$10.00
At the beginning of your action phase, destroy this.
When this leaves the arena, deal 1 arcane damage to any target. If damage is dealt this way, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)

Victor Goldmane, High and Mighty
$2.00
The first time each turn you create a Gold token from an effect you control, draw a card.
The first time each turn you would fail to win a clash, instead you may destroy a Gold you control. If you do, put 1 of the revealed cards on the bottom of its owner's deck, then clash again.

Primed to Fight
from $3.00
If you've controlled a Vigor token this turn, this costs {r} less to play.
If you've controlled a Might token this turn, this gets +1{p}.

Steel Street Hoons
from $13.00
Boost
If an item you control has been destroyed this turn, this gets +2{p}.
Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d}.