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Orb-Weaver Spinneret (Red)
Orb-Weaver Spinneret (Red) from $3.00
Equip a Graphene Chelicera token. Your next attack with stealth this turn gets +3{p}. Go again
Hunt's End
Hunt's End from $3.00
Play this only if you control 3 or more Fealty tokens. Target dagger attack gets +4{p}.
Cut Through the Facade
Cut Through the Facade from $7.00
This can't be defended by auras.When this hits a hero, you may destroy an aura they control.
Seduce Secrets
Seduce Secrets from $4.00
Look at target hero's hand and the top card of their deck. If this was played from arsenal, draw a card.
Coercive Tendency
Coercive Tendency from $13.00
Arakni Specialization (You may only have this in your deck if your hero is Arakni.) Look at the top 3 cards of the defending hero's deck. Put them back in any order, then banish the top card of their deck. If you complete a contract this way, your Assassin attacks get go again this combat chain.
Adaptive Plating
Adaptive Plating from $82.00
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.) Action -- 0: Equip this to another equipment zone. Galvanize - When this defends, you may destroy an item you control. If you do, this gets +2{d} until end of turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Phantom Tidemaw
Phantom Tidemaw from $3.00
Whenever an Illusionist card you control is destroyed, put a +1{p} counter on this. Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.) Ward 1 (If your hero would be dealt damage, destroy this to prevent 1 of that damage.)
Moonshot
Moonshot from $2.00
Play this only if you've boosted this turn. As an additional cost to play this, destroy X Hyper Drivers you control. When this attacks, it gets +3{p} for each Hyper Driver destroyed this way. If this has 10 or more {p}, it gets overpower.
Beckoning Light
Beckoning Light from $1.00
As an additional cost to play this, you may charge your hero's soul. (Put a card from your hand face-up under your hero card.) If a yellow card was charged this way, whenever an attack action card hits this combat chain, you may put an attack action card from your graveyard on top of your deck.
Evo Steel Soul Controller
Evo Steel Soul Controller $22.00
If you have a base arms equipped, transform it into this, then equip this. When this transforms from or into an Evo with a different name, you may put an attack action card with 6{p} from your graveyard into your deck fifth from the top. If that Evo is a hero, instead this triggers twice. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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