Seismic Surge
Seismic Surge $1.00
Grimoire of Fellingsong
Grimoire of Fellingsong $3.00
**Instant** - {r}, destroy this: Create a Runechant token.
Clash of Legs
Clash of Legs from $3.00
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on a legs they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Burning Blade Dance (Red)
Burning Blade Dance (Red) from $1.00
If you control 2 or more Draconic chain links, this gets go again and "When this hits a hero, you may have target dagger you control deal 1 damage to them. If damage is dealt this way, the dagger has hit. Destroy the dagger."
Stains of the Redback (Blue)
Stains of the Redback (Blue) from $1.00
If the defending hero is marked, this costs {r} less to play. Target attack with stealth gets +1{p} and go again.
Devotion Never Dies
Devotion Never Dies from $2.00
When this hits, if a Draconic attack was the last attack this combat chain, banish this. If you do, you may play it this turn. Go again
Bittering Thorns (Red)
Bittering Thorns (Red) from $2.00
When this hits, your next attack this turn gets +1{p}. Go again
Autumn's Touch (Blue)
Autumn's Touch (Blue) $1.00
Evo Speedslip
Evo Speedslip from $5.00
If you have a base legs equipped, transform it into this, then equip this. When this is equipped, the next attack action card you play this turn gets boost. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Talk a Big Game
Talk a Big Game from $2.00
Choose a number. The next time you deal that much or more {p} damage to a hero this turn, create that many Might tokens. Go again
Numbskull
Numbskull from $1.00
While this is in any zone, its {r} cost to play, {p}, and {d} can't be modified. (They can not be increased or decreased.)
Diadem of Dreamstate
Diadem of Dreamstate $6.00
Once per turn, when this or a non-token permanent you control with ward is destroyed, you may pay {r}. If you do, create a Ponder token. Ward 2 (If your hero would be dealt damage, destroy this to prevent 2 of that damage.)
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