All Cards Collection
We have dropped all the set cards in one convenient collection so you can search by class and/or rarity across all Flesh and Blood singles cards.
Wartune Herald (Blue) - Extended Art
$2.00
When this hits, put it into your hero's soul.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Herald of Triumph (Red) - Extended Art
$6.00
Attack action cards get -1{p} while defending this.
When this hits, put it into your hero's soul.
Phantasm (When this is defended by a non-Illusionist attack action card with 6 or more {p}, destroy this and close the combat chain.)
Nasreth, the Soul Harrower
$1.00
(Allies can be attacked and can't be defended by the controlling hero. They die when they have 0 {g}. At end of turn, allies life totals are reset.)
Once per Turn Action -- 0: Attack
When Nasreth hits a hero, banish a card from their soul. If a Light card is banished this way, gain 1{g}.
Shriek Razors
from $9.00
While this is in your graveyard, at the start of your turn, you may destroy 2 Silvers you control. If you do, equip this.
Attack Reaction -- {r}{r}, destroy this: Target attack action card defending an Assassin attack gets -1{d}.
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Meganetic Lockwave
from $1.00
Target hero chooses X equipment they control, then you choose 1 from among them. That hero must defend your attacks this turn with that equipment if able.
Go again
Boom Grenade (Yellow)
$1.00
Crank (As this enters the arena, you may remove a steam counter from it. If you do, gain an action point.)
This enters the arena with a steam counter. At the start of your turn, destroy this unless you remove a steam counter from it.
When a Mechanologist attack action card you control hits a hero, destroy this and deal 3 damage to them.