Wage Agility (Blue)
Wage Agility (Blue) $1.00
When this attacks a hero, you may wager an Agility token with them. (When this chain link resolves, if this hit, you create an Agility token, otherwise they create one.)
Starting Stake
Starting Stake $1.00
If you control no Gold tokens, create a Gold token.
Lead with Speed (Blue)
Lead with Speed (Blue) $1.00
Your next Brute or Warrior attack this turn gets +1{p}. Create an Agility token. Go again
Lead with Power (Red)
Lead with Power (Red) $1.00
Your next Brute or Guardian attack this turn gets +3{p}. Create a Might token. Go again
Edge Ahead (Blue)
Edge Ahead (Blue) $1.00
Your next Warrior attack this turn gets +1{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.) Go again
Big Bop (Red)
Big Bop (Red) $1.00
At the start of your turn, destroy this, then your next Guardian attack this turn gets +5{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Stacked in Your Favor (Blue)
Stacked in Your Favor (Blue) $1.00
Go again Your attack action cards get +1{d} while defending. At the start of your turn, destroy this, draw a card, then put a card from your hand on top of your deck.
Pack Call (Red)
Pack Call (Red) $1.00
When this defends, reveal the top card of your deck. If it has 6 or more {p}, put it on top. Otherwise, put it on the bottom.
Over the Top (Red)
Over the Top (Red) $1.00
If this has {p} greater than its base, it gets overpower. (This can't be defended by more than 1 action card.)
Wage Might (Red)
Wage Might (Red) $1.00
When this attacks a hero, you may wager a Might token with them. (When this chain link resolves, if this hit, you create a Might token, otherwise they create one.)
Rising Energy (Red)
Rising Energy (Red) $1.00
If you've drawn a card this turn, this costs {r} less to play.
Performance Bonus (Yellow)
Performance Bonus (Yellow) $1.00
When this hits, create a Gold token. If this was played from arsenal, it gets go again.
Pack Hunt (Red)
Pack Hunt (Red) $1.00
When this attacks, intimidate. (Target hero banishes face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Lunging Press
Lunging Press $1.00
Target attack action card gets +1{p}.
Command Respect (Blue)
Command Respect (Blue) $1.00
When this hits a hero, if this has {p} greater than its base, destroy a card in their arsenal. (This has 4 base {p}.)
Bigger Than Big (Red)
Bigger Than Big (Red) $1.00
At the start of your turn, destroy this, then your next Guardian attack this turn gets +5{p} and "When this attacks a hero, you may wager a Might token with them." (When the chain link resolves, if the attack hit, you create a Might token, otherwise they create one.)
Big Bop (Blue)
Big Bop (Blue) $1.00
At the start of your turn, destroy this, then your next Guardian attack this turn gets +3{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
Rawhide Rumble (Yellow)
Rawhide Rumble (Yellow) $1.00
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
Lay Down the Law
Lay Down the Law $1.00
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.
Down But Not Out (Blue)
Down But Not Out (Blue) $1.00
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
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