Wage Agility (Yellow)
Wage Agility (Yellow)
When this attacks a hero, you may wager an Agility token with them. (When this chain link resolves, if this hit, you create an Agility token, otherwise they create one.)
$1.00
Vigorous Engagement (Red)
Vigorous Engagement (Red)
Target Warrior attack gets +3{p}. If it's defended by an attack action card, create a Vigor token.
$1.00
Pound Town (Yellow)
Pound Town (Yellow)
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks, if you've beaten chest this turn, create a Might token.
$1.00
Pint of Strong and Stout
Pint of Strong and Stout
Create a Might and a Vigor token. Go again
$1.00
Mighty Windup (Red)
Mighty Windup (Red)
Instant -- Discard this: Create a Might token.
$1.00
Grandstand Legplates
Grandstand Legplates
Grandstand Legplates' {d} is equal to the number of opposing heroes with greater {g} than you. Blade Break (When the combat chain closes, if this defended, destroy it.)
$1.00
Edge Ahead (Yellow)
Edge Ahead (Yellow)
Your next Warrior attack this turn gets +2{p} and "When this attacks a hero, you may wager an Agility token with them." (When the chain link resolves, if the attack hit, you create an Agility token, otherwise they create one.) Go again
$1.00
Big Bop (Yellow)
Big Bop (Yellow)
At the start of your turn, destroy this, then your next Guardian attack this turn gets +4{p} and "When this attacks a hero, you may wager a Vigor token with them." (When the chain link resolves, if the attack hit, you create a Vigor token, otherwise they create one.)
$1.00
Bare Fangs (Yellow)
Bare Fangs (Yellow)
When this attacks, draw a card then discard a random card. If a card with 6 or more {p} is discarded this way, this gets +2{p}.
$1.00
Reinforce the Line (Yellow)
Reinforce the Line (Yellow)
Target defending attack action card gets +3{d}.
$1.00
Rawhide Rumble (Yellow)
Rawhide Rumble (Yellow)
Beat Chest (As an additional cost to play this, you may discard a card with 6 or more {p}.) When this attacks a hero, if you've beaten chest this turn, intimidate them. (They banish face-down a random card from their hand. At the beginning of the end phase, return it to its owner's hand.)
$1.00
Sold out
Lay Down the Law
Lay Down the Law
Tower - If this has 13 or more {p}, non-equipment cards get -1{d} while defending this.
$1.00
Down But Not Out (Yellow)
Down But Not Out (Yellow)
When this attacks a hero, if you have less {g} and control fewer equipment and tokens than them, this gets +3{p}, overpower, and "When this hits, create an Agility, Might, and Vigor token."
$1.00
Beast Mode (Red)
Beast Mode (Red)
If you've intimidated this turn, this gets +2{p}.
$1.00
Kayo, Armed and Dangerous  (Marvel) Kayo, Armed and Dangerous  (Marvel)
Kayo, Armed and Dangerous (Marvel)
You have 1 weapon zone. Attack action cards you own get +1{p} while they are in any zone other than the combat chain. The first time you discard a card with 6 or more {p} during each of your action phases, create a Might token.
$95.00
Vigorous Windup (Blue)
Vigorous Windup (Blue)
Instant -- Discard this: Create a Vigor token.
$1.00
Vigor Girth
Vigor Girth
Action -- Destroy this: Create a Vigor token. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
$1.00
Sheltered Cove
Sheltered Cove
Instant -- {r}{r}{r}, destroy this: The next time you would be dealt damage this turn, prevent 2 of that damage.
$1.00
Engaged Swiftblade (Blue)
Engaged Swiftblade (Blue)
Your next Warrior attack this turn gets +1{p} and "If this is defended by an attack action card, this gets go again." Go again
$1.00
Concuss (Yellow)
Concuss (Yellow)
When this hits a hero, if this has {p} greater than its base, they discard a card. (This has 5 base {p}.)
$1.00