Clap 'Em in Irons
Clap 'Em in Irons $1.00
Go again When this enters the arena, {t} target Pirate hero or ally. It can't {u} while this is in the arena. At the start of your turn, destroy this.
Board the Ship
Board the Ship $1.00
When this attacks, you may {t} an ally you control. If you do, this gets overpower. (This can't be defended by more than 1 action card.)
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Scooba, Salty Sea Dog (Marvel)
Scooba, Salty Sea Dog (Marvel) $32.00
Action -- {r}{r}{r}, {t}: Attack When this attacks, you may put a yellow card from a graveyard on the bottom of its owner's deck. If you do, create a Gold token. Watery Grave (When this is put into your graveyard from the arena, turn it face-down.)
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Anka, Drag Under (Marvel)
Anka, Drag Under (Marvel) $69.00
Action -- {r}, {t}: Attack Instant -- {t}, discard a card with watery grave: The next time an opponent draws one or more cards this turn, they discard a card. Watery Grave (When this dies, turn it face-down in your graveyard.)
Sapphire Amulet (Treasure Pack)
Sapphire Amulet (Treasure Pack) $1,210.00
Action -- Destroy this: You get +1{i} this turn. Legend of the Watery Grave (You may only have 1 of this in a constructed deck. When this is put into your graveyard from the arena, turn it face-down.)
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Quick Clicks (Treasure Pack)
Quick Clicks (Treasure Pack) $29.00
Action -- Destroy this: Your next attack this turn gets go again. Activate this only if you've played a Nimblism this turn. Go again
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Quartermaster's Boots (Treasure Pack)
Quartermaster's Boots (Treasure Pack) $7.00
Action -- {r}{r}, destroy this: The next non-attack action card you play this turn gets go again. Go again Blade Break (When the combat chain closes, if this defended, destroy it.)
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Light Fingers (Treasure Pack)
Light Fingers (Treasure Pack) $12.00
When this defends, if you are a Thief, steal a Gold token the attacking hero controls. (Gain control of it.) Blade Break (When the combat chain closes, if this defended, destroy it.)
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Old Knocker (Treasure Pack)
Old Knocker (Treasure Pack) $100.00
Instant -- {t} your hero, destroy this: Gain {r} Blade Break (When the combat chain closes, if this defended, destroy it.)
Captain's Coat (Treasure Pack)
Captain's Coat (Treasure Pack) $9.00
Action -- Destroy this: Gain {r}. Activate this only if you've drawn a card this turn. Go again
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Bandana of the Blue Beyonds (Treasure Pack)
Bandana of the Blue Beyonds (Treasure Pack) $6.00
Action -- Discard a card, destroy this: Put a blue card from your graveyard on the bottom of your deck. Go again
Swindler's Grift (Blue) (Treasure Pack)
Swindler's Grift (Blue) (Treasure Pack) $4.00
When this attacks, you may discard a yellow card. If you do, draw a card and create a Gold token.
Swiftwater Sloop (Blue) (Treasure Pack)
Swiftwater Sloop (Blue) (Treasure Pack) $23.00
High Tide - If there are 2 or more blue cards in your pitch zone, this gets go again.
Swiftwater Sloop (Yellow) (Treasure Pack)
Swiftwater Sloop (Yellow) (Treasure Pack) $6.00
High Tide - If there are 2 or more blue cards in your pitch zone, this gets go again.
Gold Hunter Ketch (Treasure Pack)
Gold Hunter Ketch (Treasure Pack) $2.00
If you control less Gold than an opponent, this costs {r}{r} less to play.
Gold Hunter Marauder (Treasure Pack)
Gold Hunter Marauder (Treasure Pack) $5.00
If you control less Gold than an opponent, this gets overpower. (This can't be defended by more than 1 action card.)
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Lost in Transit (Treasure Pack)
Lost in Transit (Treasure Pack) $2.00
When this defends, you may remove a gold counter from Treasure Island. If you do and you are a Thief, create a Gold token.
Not So Fast (Treasure Pack)
Not So Fast (Treasure Pack) $7.00
Scurv Specialization (You may only have this in your deck if your hero is Scurv.) The next time an opponent would draw a card from the effect of a Gold token this turn, instead you draw a card.
Pilfer the Wreck (Red) (Treasure Pack)
Pilfer the Wreck (Red) (Treasure Pack) $3.00
When this hits a hero, you may turn a card in their graveyard face-down. If it's yellow, create a Gold token.
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Glidewell Fins (Treasure Pack)
Glidewell Fins (Treasure Pack) $13.00
Action -- {r}, destroy this: Put an arrow from your hand face-up into your arsenal. It gets +1{p} this turn. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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