Mastery Pack Guardian Singles
Debilitate (Blue)
$1.00
Crush - When this deals 4 or more damage to a hero, their first attack during their next turn gets -2{p}.
Crash and Bash (Yellow)
$1.00
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
Clash of Mountains (Yellow)
$1.00
When this defends a Guardian attack, clash with the attacking hero. The winner creates a Seismic Surge token. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Cartilage Crush (Blue)
$1.00
Crush - When this deals 4 or more damage to a hero, their first action during their next turn costs an additional {r} to play or activate.
Blinding of the Old Ones (Marvel)
from $33.00
Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Sold out
Seismic Surge - Volcor (Marvel)
from $211.00
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Sold out
Seismic Surge - Aria (Marvel)
$281.00
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Sold out
Bravo (Marvel)
from $78.00
Action -- {r}{r}: Attack action card you control with cost 3 or more get dominate this turn. Go again
Tremor of Resistance
from $1.00
If you control a Seismic Surge token, this gets +2{d}.
Blade Break (When the combat chain closes, if this defended, destroy it.)
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Stonewall Confidence (Yellow)
$1.00
Go again
Cards you control with cost 3 or more get +3{d} while defending.
At the beginning of your action phase, destroy this.
Overswing (Yellow)
$1.00
The next Guardian attack action card you play this turn gets +2{p}.
Go again
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Heartened Cross Strap
$1.00
Action -- Destroy this: The next attack action card you play this turn costs {r}{r} less to play. Go again
Geyser of Seismic Stirrings (Blue)
$1.00
Go again
This enters the arena with an energy counter. When it has none, destroy it.
At the beginning of your end phase, remove an energy counter from this and create a Seismic Surge token.
Flatten the Field (Red)
$1.00
Crush - When this deals 4 or more damage to a hero, destroy a Seismic Surge token they control.
Embolden (Yellow)
$1.00
Go again
When this enters the arena, if you control another non-token aura, draw a card.
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +4{p}.