Embolden (Red)
Embolden (Red) $1.00
Go again When this enters the arena, if you control another non-token aura, draw a card. At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +5{p}.
Debilitate (Red)
Debilitate (Red) $1.00
Crush - When this deals 4 or more damage to a hero, their first attack during their next turn gets -2{p}.
Crash and Bash (Yellow)
Crash and Bash (Yellow) $1.00
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
Blinding of the Old Ones  (Marvel)
Blinding of the Old Ones (Marvel) from $69.00
Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Smelting of the Old Ones  (Marvel)
Smelting of the Old Ones (Marvel) $43.00
Crush - When this deals 4 or more damage to a Guardian hero, destroy all equipment they control with -1{d} counters. Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
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Valda, Seismic Impact (Marvel)
Valda, Seismic Impact (Marvel) $358.00
Whenever an opponent draws a card during an action phase, create a Seismic Surge token for each card drawn this way.At the start of your turn, if you control 3 or more Seismic Surge tokens, cards you own with crush gain dominate this turn.
Flatten the Field (Blue)
Flatten the Field (Blue) $1.00
Crush - When this deals 4 or more damage to a hero, destroy a Seismic Surge token they control.
Crush Confidence (Blue)
Crush Confidence (Blue) $1.00
Crush - When this deals 4 or more damage to a hero, they lose all hero card abilities until the end of their next turn. (Treat the hero card as if the text box is empty.)
Cartilage Crush (Blue)
Cartilage Crush (Blue) $1.00
Crush - When this deals 4 or more damage to a hero, their first action during their next turn costs an additional {r} to play or activate.
Buckling Blow (Blue)
Buckling Blow (Blue) $1.00
Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on an equipment they control.
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Seismic Surge - Solana  (Marvel) Seismic Surge - Solana  (Marvel)
Seismic Surge - Solana (Marvel) $287.00
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn costs {r} less to play.
Grind Them Down (Yellow)
Grind Them Down (Yellow) $1.00
Crush - When this deals 4 or more damage to a hero, destroy the top card of their deck.
Goliath Gauntlet
Goliath Gauntlet $1.00
Action -- Destroy this: The next attack action card with cost 2 or more you play this turn gets +2{p}. Go again
Embolden (Blue)
Embolden (Blue) $1.00
Go again When this enters the arena, if you control another non-token aura, draw a card. At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.
Overswing (Red)
Overswing (Red) $1.00
The next Guardian attack action card you play this turn gets +3{p}. Go again Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)
Hoarding of Denial
Hoarding of Denial from $1.00
This gets +X{d} while defending, where X is the number of cards with cost 3 or more defending this combat chain. Blade Break (When the combat chain closes, if this defended, destroy it.)
Crush Confidence (Red)
Crush Confidence (Red) $1.00
Crush - When this deals 4 or more damage to a hero, they lose all hero card abilities until the end of their next turn. (Treat the hero card as if the text box is empty.)
Chokeslam (Blue)
Chokeslam (Blue) $1.00
Crush - When this deals 4 or more damage to a hero, their attack action cards can't gain {p} during their next action phase.
Little Big Foot (Yellow)
Little Big Foot (Yellow) $1.00
If there are two or more cards with cost 3 or more in your pitch zone, this gets +5{p}.
Annexation of the Forge   (Extended Art)
Annexation of the Forge (Extended Art) $3.00
Crush - When this deals 4 or more damage to a Guardian hero, equip an equipment they have equipped. (You must have an empty zone of that type.)
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