Mastery Pack Guardian

Annexation of Grandeur (Extended Art)
$7.00
Crush - When this deals 4 or more damage to a Guardian hero, gain control of an aura they control.

Annexation of the Forge
from $1.00
Crush - When this deals 4 or more damage to a Guardian hero, equip an equipment they have equipped. (You must have an empty zone of that type.)

Annexation of the Forge (Extended Art)
$15.00
Crush - When this deals 4 or more damage to a Guardian hero, equip an equipment they have equipped. (You must have an empty zone of that type.)

Blinding of the Old Ones
$3.00
Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Blinding of the Old Ones (Extended Art)
$22.00
Crush - When this deals 4 or more damage to a Guardian hero, cards they own lose all abilities during their next turn.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Clash of Arms
from $1.00
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on an arms they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)

Clash of Chests
from $2.00
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on a chest they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)

Clash of Heads
from $1.00
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on a head they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)

Clash of Legs
from $1.00
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on a legs they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)

Clash of Shields
from $1.00
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on an off-hand they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)

Disenchantment of the Old Ones
$2.00
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Disenchantment of the Old Ones (Extended Art)
$27.00
Crush - When this deals 4 or more damage to a Guardian hero, destroy all auras they control.
Heave 2 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r} and put this face-up into your arsenal. If you do, create 2 Seismic Surge tokens.)

Draw a Crowd
from $3.00
Go again
When this enters the arena, each hero draws a card.
At the beginning of your action phase, destroy this, then the next Guardian attack action card you play this turn gets +3{p}.

Fault Line
from $2.00
If you have a card in your arsenal, this gets +1{p}.
Crush - When this deals 4 or more damage to a hero, put all cards in all arsenals on the bottom of their owner's deck.

Hostile Encroachment
from $2.00
When this attacks a hero, they draw a card.
Crush - When this deals 4 or more damage to a hero, they discard a card.

Little Big Foot (Blue)
from $2.00
If there are two or more cards with cost 3 or more in your pitch zone, this gets +4{p}.

Little Big Foot (Red)
from $2.00
If there are two or more cards with cost 3 or more in your pitch zone, this gets +6{p}.

Little Big Foot (Yellow)
from $2.00
If there are two or more cards with cost 3 or more in your pitch zone, this gets +5{p}.

