Part the Mistveil Singles

Water the Seeds (Yellow)
$1.00
When this attacks, your next attack this combat chain with 1 or less base {p} gets +1{p}.
Go again

Untamed (Blue)
$1.00
When this attacks, the next Crouching Tiger you play this combat chain gets +1{p}.
Go again

Tiger Form Incantation (Red)
$1.00
The next Crouching Tiger you play this turn gets +3{p}.
If you've pitched a blue card this turn, create a Crouching Tiger in your hand.
Go again

Skycrest Keikoi
$1.00
Cloaked (Equip this face-down.)
Instant -- Destroy this: Prevent the next 1 damage that would be dealt to you this turn. Activate this ability only while this is face-down.

Single Minded Determination (Yellow)
$1.00
When this enters the arena, if you control no other Illusionist auras, put two +1{p} counters on this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Single Minded Determination (Red)
$1.00
When this enters the arena, if you control no other Illusionist auras, put three +1{p} counters on this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Sigil of Solitude (Blue)
$1.00
At the start of your turn, if you control another Illusionist aura, destroy this.
Ward 2 (If you would be dealt damage, destroy this to prevent 2 of that damage.)

Nimblism (Blue)
$1.00
The next attack action card with cost 1 or less you play this turn gets +1{p}.
Go again

Nimble Strike (Blue)
$1.00
As an additional cost to play this, you may banish a Nimblism from your graveyard. If you do, this gets +1{p} and go again.

Intimate Inducement (Yellow)
$1.00
Target Assassin or Mystic attack action card gets +1{p}.
Look at the top 3 cards of the defending hero's deck and choose a card. If it's blue, it has 0 base {d}. Put the chosen card onto the active chain link as a defending card and the rest on top in any order.

Impulsive Desire (Blue)
$1.00
Stealth
When this hits a hero, banish the top card of their deck.
Whenever this banishes a reaction or instant card, gain 1{g}.

Flex Claws (Yellow)
$1.00
When this hits, create a Crouching Tiger in your banished zone. You may play it this turn.
Go again

Breed Anger (Yellow)
$1.00
Combo - When this attacks, if Crouching Tiger was the last attack this combat chain, this gets go again and create a Crouching Tiger in your banished zone. You may play it this turn.

Wind Chakra (Yellow)
$1.00
The next Crouching Tiger you play this turn gets +2{p}. If you've transcended this turn, instead it gets +4{p}.
Go again

Qi Unleashed (Yellow)
$1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.

Qi Unleashed (Red)
$1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.

Qi Unleashed (Blue)
$1.00
Combo - If Crouching Tiger was the last attack this combat chain, this gets +4{p}.

Heirloom of Tiger Hide
from $1.00
Cloaked (Equip this face-down.)
While this is equipped face-down, at the start of your turn, if you have exactly 1{g}, you may turn this face-up.
Blade Break (When the combat chain closes, if this defended, destroy it.)

Bonds of Attraction (Yellow)
$1.00
Stealth
When this hits a hero, banish the top card of their deck, then banish a card from their graveyard.
Whenever this banishes a card, if this has banished another card with the same color, gain 1{g}.