Rosetta Singles
Rampant Growth <> Life
from $4.00
Amp X, where X is the total {g} you've gained this turn.
Meld (You may play 1 or both halves of this card. Each costs 0.)
Gain 1{g}
Channel the Millennium Tree - Extended Art
from $6.00
Go again
When this enters the arena and at the beginning of your action phase, amp 3.
Channel Earth - At the beginning of your end phase, put a flow counter on this, then destroy it unless you put an Earth card from your pitch zone on the bottom of your deck for each flow counter on it.
Widow Web Crawler
from $6.00
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Widow Veil Respirator
from $7.00
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
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Gone in a Flash
from $98.00
When this attacks, the next time you play an instant card this chain link, you may return this to its owner's hand.
Destructive Aethertide
from $10.00
Deal 1 arcane damage to any target.
Surge - If this deals more than 1 damage to a hero, destroy a card in their arsenal.
Germinate
from $3.00
Florian Specialization (You may only have this in your deck if your hero is Florian.)
Create a Runechant or Embodiment of Earth token. Repeat this process X more times.
Gain X+1{g}.
Eclectic Magnetism
from $20.00
When this attacks, you may play a non-attack action card this chain link as though it were an instant.
Widow Back Abdomen
from $6.00
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Truce
from $8.00
When this enters the arena, choose an opponent.
At the beginning of their end phase, destroy this and you each gain 3{g}.
When you or a card you control is the target of an attack they control, destroy this and draw a card.
Electromagnetic Somersault (Red)
from $1.00
Choose up to 2 attack action cards with cost 0 or more on the active chain link. Return them to their owner's hand when the chain link resolves.
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Lightning Greaves
from $82.00
Instant -- {r}, destroy this: Instant cards you play this turn get go again.
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Unsheathed
from $40.00
Your next sword attack this turn gets +3{p} and "When this attacks, if its {p} is greater than twice its base, it gets go again."
Go again
Rootbound Carapace (Yellow)
from $1.00
(Defense reactions can be played from hand or arsenal to defend.)
Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
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Sigil of Brilliance
$29.00
Oscilio Specialization (You may only have this in your deck if your hero is Oscilio.)
At the beginning of your action phase, destroy this.
When this leaves the arena, draw a card.
Arcane Twining (Blue)
$1.00
Deal 1 arcane damage to any target.
Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
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Splatter Skull
from $16.00
When this hits a hero, choose a face-down card in their banished zone that was banished by intimidate this turn. Put it into their graveyard.
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Gustwave of the Second Wind
from $15.00
Combo - If Surging Strike was the last attack this combat chain, this gets go again.
Cadaverous Tilling (Red)
$1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2{p}.