Widow Claw Tarsus
Widow Claw Tarsus from $2.00
Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.) Spellvoid 1 (If you would be dealt arcane damage, you may destroy this to prevent 1 of that damage.)
Summer's Fall (Red)
Summer's Fall (Red) from $1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Second Strike (Red)
Second Strike (Red) $1.00
When this attacks, if you've dealt damage this turn, this gets +1{p} and go again.
Eternal Inferno
Eternal Inferno from $2.00
Deal 4 arcane damage to any target. Surge - If this deals more than 4 damage, banish it. You may play it this turn.
Cadaverous Tilling (Red)
Cadaverous Tilling (Red) $1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2{p}.
Rootbound Carapace (Yellow)
Rootbound Carapace (Yellow) $1.00
(Defense reactions can be played from hand or arsenal to defend.) Decompose - You may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +1{d}.
High Voltage
High Voltage from $3.00
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
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Face Purgatory
Face Purgatory $67.00
When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card. Blade Break (When the combat chain closes, if this defended, destroy it.)
Cut Through the Facade
Cut Through the Facade from $7.00
This can't be defended by auras.When this hits a hero, you may destroy an aura they control.
Arcane Twining (Blue)
Arcane Twining (Blue) $1.00
Deal 1 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Summer's Fall (Blue)
Summer's Fall (Blue) from $1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Blast to Oblivion (Red)
Blast to Oblivion (Red) from $1.00
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Photon Splicing (Blue)
Photon Splicing (Blue) $1.00
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Arcane Seeds <> Life
Arcane Seeds <> Life from $1.00
Create a Runechant token. Create a Runechant token. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Verdance, Thorn of the Rose
Verdance, Thorn of the Rose $1.00
If there are 8 or more Earth cards in your banished zone, Verdance gets "Whenever you gain {g} during your turn, you may deal 1 arcane damage to any opposing target." Essence of Earth (You may have Earth cards in your deck.)
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Adaptive Dissolver
Adaptive Dissolver from $70.00
Modular (This may be equipped to any equipment zone. It has the subtype of the zone it's equipped to.) Action -- 0: Equip this to another equipment zone. Arcane Barrier 1 (If you would be dealt arcane damage, you may pay {r} to prevent 1 of that damage.)
Well Grounded
Well Grounded from $1.00
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if there are 4 or more Earth cards in your banished zone.
Oscilio, Constella Intelligence
Oscilio, Constella Intelligence $1.00
Once per Turn Instant -- Discard an instant: Draw a card. Essence of Lightning (You may have Lightning cards in your deck.)
Florian, Rotwood Harbinger
Florian, Rotwood Harbinger $1.00
If there are 8 or more Earth cards in your banished zone, Florian gets "If you would create 1 or more aura tokens, instead create that many plus 1." Essence of Earth (You may have Earth cards in your deck.)
Drink 'Em Under the Table
Drink 'Em Under the Table from $2.00
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) When this attacks a hero, you may wager with them. The winner draws a card, and the other hero discards a card. (When this chain link resolves, if this hit, you win, otherwise they win.)
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