Cadaverous Tilling (Red)
Cadaverous Tilling (Red) $1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, this gets +2{p}.
Gustwave of the Second Wind
Gustwave of the Second Wind from $13.00
Combo - If Surging Strike was the last attack this combat chain, this gets go again.
Aether Bindings of the Third Age
Aether Bindings of the Third Age from $18.00
Instant -- Destroy this: Until end of turn, whenever an aura permanent you control with Sigil in its name leaves the arena, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.) Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Photon Splicing (Blue)
Photon Splicing (Blue) $1.00
Deal 2 arcane damage to any target. Instant -- Discard this: Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Sigil of Aether
Sigil of Aether $28.00
At the beginning of your action phase, destroy this. When this leaves the arena, deal 1 arcane damage to any target. If damage is dealt this way, amp 1. (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
High Voltage
High Voltage from $5.00
Amp 1 (The next time you would deal arcane damage this turn, instead deal that much plus 1.)
Deadwood Dirge (Red)
Deadwood Dirge (Red) $1.00
Destroy an aura you control. If you do, create 3 Runechant tokens. Go again
Burn Up <> Shock
Burn Up <> Shock $1.00
The next time an attack you control hits a hero this turn, deal 4 arcane damage to them. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Deal 1 arcane damage to any target.
Arcane Seeds <> Life
Arcane Seeds <> Life from $1.00
Create a Runechant token. Create a Runechant token. Go again Meld (You may play 1 or both halves of this card. Each costs 0.) Gain 1{g}
Drink 'Em Under the Table
Drink 'Em Under the Table from $9.00
Betsy Specialization (You may only have this in your deck if your hero is Betsy.) When this attacks a hero, you may wager with them. The winner draws a card, and the other hero discards a card. (When this chain link resolves, if this hit, you win, otherwise they win.)
Smash Up
Smash Up $1.00
When this hits a hero, turn a card in their arsenal face-up, then banish an attack action card from their arsenal.
Summer's Fall (Red)
Summer's Fall (Red) from $1.00
Decompose - When this attacks, you may banish 2 Earth cards and an action card from your graveyard. If you do, put up to 1 target aura on the bottom of its owner's deck. (An aura token ceases to exist.)
Blast to Oblivion (Red)
Blast to Oblivion (Red) from $1.00
When this attacks, the next time you play an instant card this chain link, you may return target aura permanent with cost 1 or less or target aura token to its owner's hand. (An aura token ceases to exist.)
Count Your Blessings (Yellow)
Count Your Blessings (Yellow) from $1.00
Gain X{g}, where X is 2 plus the number of Count Your Blessings in your graveyard.
Well Grounded
Well Grounded from $1.00
Instant -- Destroy this: Prevent the next 2 damage that would be dealt to you this turn. Activate this only if there are 4 or more Earth cards in your banished zone.
Flittering Charge (Red)
Flittering Charge (Red) $1.00
If you've played an instant card this chain link, this gets go again.
Sold out
Face Purgatory
Face Purgatory $143.00
When this defends together with an attack action card and a non-attack action card, the attacking hero discards a card and you draw a card. Blade Break (When the combat chain closes, if this defended, destroy it.)
Count Your Blessings (Red)
Count Your Blessings (Red) from $1.00
Gain X{g}, where X is 3 plus the number of Count Your Blessings in your graveyard.
Eternal Inferno
Eternal Inferno $3.00
Deal 4 arcane damage to any target. Surge - If this deals more than 4 damage, banish it. You may play it this turn.
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