Aurum Aegis
Aurum Aegis from ¥2,700
Victor Specialization (You may only have this in your deck if your hero is Victor.) This counts as a Gold. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Arcanite Skullcap
Arcanite Skullcap ¥3,700
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Traverse the Universe
Traverse the Universe from ¥2,700
When this defends, search your deck for an Inner Chi, reveal it, put it into your hand, then shuffle. Blade Break(When the combat chain closes, if this defended, destroy it.)
Apex Bonebreaker
Apex Bonebreaker from ¥10,600
When this defends together with a card with 6 or more {p}, create a Might token. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Arcanite Skullcap
Arcanite Skullcap ¥5,100
If you have less [Life] than your opponent, Arcanite Skullcap gains +1 [Defense] and Arcane Barrier 3. (If your hero would be dealt arcane damage, you may pay [3 Resource] instead. If you do, prevent 3 arcane damage that source would deal.) Battleworn (If you defend with Arcanite Skullcap, put a -1 [Defense] counter on it when the combat chain closes.)
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Crown of Seeds
Crown of Seeds from ¥4,200
Barkskin of the Millennium Tree
Barkskin of the Millennium Tree ¥4,200
When this defends, if there are 4 or more Earth cards in your banished zone, create an Embodiment of Earth token. Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
Dyadic Carapace
Dyadic Carapace ¥8,400
Arcane Barrier 2 (If your hero would be dealt arcane damage, you may pay {r}{r} to prevent 2 of that damage.) Temper (When the combat chain closes, if this defended, put a -1{d} counter on it, then if it has 0{d}, destroy it.)
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Valiant Dynamo
Valiant Dynamo from ¥19,800
Teklo Foundry Heart
Teklo Foundry Heart ¥4,600
Once per Turn Action -- {r}: Banish the top 2 cards of your deck. Gain {r} for each Mechanologist card banished this way. Activate this ability only if you've boosted this turn. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Hyper-X3 Hyper-X3
Hyper-X3 from ¥1,400
Whenever you banish a Hyper Driver from boosting, put it under this. Once per turn, when a Hyper Driver is put under this, if there are 3 or more Hyper Drivers under this, draw a card. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
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Quickdodge Flexors
Quickdodge Flexors from ¥27,700
Defense Reaction -- {r}: Add this to the active chain link as a defending card. It has 2 base {d} this chain link. At the beginning of the end phase, if this defended this turn, destroy it.
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