Sunken Treasure
Sunken Treasure
When this defends, you may turn a card in a graveyard face-down. If it's yellow, create a Gold token.
On the Horizon (Red)
On the Horizon (Red)
Your next Mechanologist attack this turn gets +4{p}. You may {u} your hero. Go again
Tip the Barkeep
Tip the Barkeep
Create a Goldkiss Rum token. You may give a Gold token you control to another hero. If you do, put this on the bottom of its owner's deck. Go again
Burn Bare
Burn Bare
Deal 6 arcane damage to any target. Instant -- Discard this: Destroy target card with phantasm that is attacking you.
Consign to Cosmos <> Shock
Consign to Cosmos <> Shock
Banish X instant and/or aura cards from any graveyard, where X is the amount of arcane damage you've dealt this turn. <> Deal 1 arcane damage to any target.
Sirens of Safe Harbor (Blue)
Sirens of Safe Harbor (Blue)
When this is put into your graveyard from anywhere, gain 1{g}.
Conqueror of the High Seas
Conqueror of the High Seas
When this hits a hero, destroy all cards in their arsenal. Create a Gold token for each card destroyed this way. High Tide - If there are 2 or more blue cards in your pitch zone, this gets +1{p} and go again.
Sea Legs
Sea Legs
When this is discarded, create a Goldkiss Rum token.
Return Fire
Return Fire
When this defends, you may banish an arrow from your hand. If you do, at the start of your next turn, put it face-up into your arsenal and it gets +3{p} until end of turn.
King Kraken Harpoon
King Kraken Harpoon
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's a non-attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Sirens of Safe Harbor (Red)
Sirens of Safe Harbor (Red)
When this is put into your graveyard from anywhere, gain 1{g}.
King Shark Harpoon
King Shark Harpoon
Go Fish - When this hits a hero, they choose and reveal a card from their hand. If it's an attack action card, they discard it and you create a Gold token. If you've activated a cannon this turn, instead look at their hand and you choose the card.
Everbloom <> Life
Everbloom <> Life
Choose an action card in a graveyard with cost less than the total {g} you've gained this turn. Put it on the bottom of its owner's deck. Go again <> Gain 1{g}
Cogwerx Dovetail
Cogwerx Dovetail
When this hits a hero, {u} all cogs you control. Thrice per Turn Instant -- {t} a cog you control: This gets +1{p} or go again.
Cog in the Machine
Cog in the Machine
Create 2 Golden Cog tokens. You may {t} a cog you control. If you do, put this on the bottom of its owner's deck.
Big Game Trophy Shot
Big Game Trophy Shot
Your next arrow attack this turn gets +4{p}. If it has harpoon in its name, it gets "When this hits a hero, create a Gold token." Draw a card, then discard a card. Go again