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Command and Conquer (Extended Art)
Command and Conquer (Extended Art) ¥54,500
Defense reactions can't be played this chain link. When this hits a hero, destroy all cards in their arsenal.
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Sealace Sarong (Treasure Pack)
Sealace Sarong (Treasure Pack) ¥10,400
Instant -- {t}, turn a blue arrow in your arsenal face-up: It gets go again this turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
Cogwerx Tinker Rings (Treasure Pack)
Cogwerx Tinker Rings (Treasure Pack) ¥7,600
When this defends, create a Golden Cog token. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Levia, Redeemed // Blasmophet, Levia Consumed (Marvel) Levia, Redeemed // Blasmophet, Levia Consumed (Marvel)
Levia, Redeemed // Blasmophet, Levia Consumed (Marvel) ¥100,500
Legendary Levia Specialization (You may only have 1 Levia, Redeemed in your deck and only if your hero is Levia.) Action -- Turn all cards in your banished zone face-down: Transform into Levia, Redeemed. Activate this ability only while this is in your inventory and you have 13 or more cards with blood debt in your banished zone. Cards you own lose blood debt. // Legendary Levia Specialization (You may only have 1 Blasmophet, Levia Consumed in your deck and only if your hero is Levia.) While this is in your inventory, when blood debt reduces your {g} to 13, you may transform into Blasmophet, Levia Consumed. Once each turn, you may play a card with blood debt from your banished zone. Whenever a card is put into your banished zone, turn it face-down. If you would lose {g} from blood debt, instead banish the top card of your deck.
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Dead Threads (Treasure Pack)
Dead Threads (Treasure Pack) ¥32,700
Instant -- {t}: Gain {r}. Activate this only if an ally has been put into your graveyard this turn. Blade Break (When the combat chain closes, if this defended, destroy it.)
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Fyendal's Spring Tunic (Alpha) - Cold Foil
Fyendal's Spring Tunic (Alpha) - Cold Foil ¥1,004,700
At the start of your turn, if Fyendal's Spring Tunic has less than 3 energy counters, you may put an energy counter on it. Instant - Remove 3 energy counters from Fyendal's Spring Tunic: Gain [1 Resource] Blade Break (If you defend with Fyendal's Spring Tunic, destroy it when the combat chain closes.)
Shiyana, Diamond Gemini (1st Ed) - Cold Foil
Shiyana, Diamond Gemini (1st Ed) - Cold Foil ¥125,600
You may have specialization cards of any hero in your deck.At the beginning of your action phase, Shiyana becomes a copy of target hero until the start of your next turn, and gains "Cards you own are the class of your hero in addition to their other class types."
Gold-Baited Hook (Treasure Pack)
Gold-Baited Hook (Treasure Pack) ¥36,900
Action -- {t}: Your next Pirate attack this turn gets "When this hits a hero, steal a Gold token they control, otherwise create a Gold token." At the beginning of your end phase, if you haven't created or stolen a Gold this turn, destroy this. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Tectonic Plating (Alpha) - Cold Foil
Tectonic Plating (Alpha) - Cold Foil ¥301,500
Once per Turn Action - [1 Resource]: Create a Seismic Surge aura token. Go again Battleworn (If you defend with Tectonic Plating, put a -1 [Defense] counter on it when the combat chain closes.)
Scabskin Leathers (Alpha) - Cold Foil
Scabskin Leathers (Alpha) - Cold Foil ¥301,500
Once per Turn Action - 0: Roll a 6 sided die. Gain action points equal to half the number rolled, rounded down. Battleworn (If you defend with Scabskin Leathers, put a -1 [Defense] counter on it when the combat chain closes.)
Mask of Momentum (Alpha) - Cold Foil
Mask of Momentum (Alpha) - Cold Foil from ¥410,300
Once per Turn Effect - When an attack action card you control is the third or higher chain link in a row to hit, draw a card. Blade Break (If you defend with Mask of Momentum, destroy it when the combat chain closes.)
Braveforge Bracers (Alpha) - Cold Foil
Braveforge Bracers (Alpha) - Cold Foil ¥201,000
Once per Turn Action - [1 Resource]: Your next weapon attack this turn gains +1 [Power]. Activate this ability only if a weapon you control has hit this turn. Go again Battleworn (If you defend with Braveforge Bracers, put a -1 [Defense] counter on it when the combat chain closes.)
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