全カードコレクション
すべてのセット カードを 1 つの便利なコレクションにまとめたので、フレッシュ アンド ブラッドのすべてのシングル カードをクラスやレアリティで検索できます。

Hungering Demigon (Red) (Promo)
¥300
If an opposing hero has 1 or more cards in their soul, you may play this from your banished zone.
When this hits a hero, banish a card from their soul.
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Vantom Banshee (Red) (Promo)
¥800
Rune Gate (If you control Runechants equal to or greater than Vantom Banshee's {r} cost, you may play it from your banished zone without paying its {r} cost.)
Blood Debt (While this is in your banished zone, at the beginning of your end phase, lose 1{g}.)

Tarpit Trap (Promo)
¥300
When this defends an attack with go again, the next time an attack action card hits this turn, effects don't trigger.

Boulder Trap (Promo)
¥500
When this defends an attack with {p} greater than its base, put a -1{d} counter on an equipment the attacking hero controls.

Lace with Bloodrot (Red) (Promo)
¥1,500
Your next arrow attack this turn gains +3{p} and "When this hits a hero, create a Bloodrot Pox token under their control."
Go again

Spike with Inertia (Red) (Promo)
¥400
Target attack action card with stealth gains +3{p} and "When this hits a hero, create a Frailty token under their control."

Red Hot (Promo)
¥200
Dromai or Fai Specialization (You may only have Red Hot in your deck if your hero is Dromai or Fai.)
Rupture - If Red Hot is played as chain link 4 or higher, it has "When you attack with this, reveal the top X cards of your deck, where X is the number of Draconic chain links you control. Deal damage equal to the number of red cards revealed this way to any target, then shuffle."

Emeritus Scolding (Red) (Promo)
¥500
Deal 4 arcane damage to target hero. If {name} is played during an opponents turn, instead deal 6 arcane damage to them.

Inertia (Promo)
¥2,700
At the beginning of your end phase, destroy Inertia, then put all cards from your hand and arsenal on the bottom of your deck.

Frailty (Promo)
¥2,700
Your attack action cards played from arsenal and weapon attacks have -1{p}.
At the beginning of your end phase, destroy Frailty.

Herald of Protection (Blue) (Promo)
¥4,700
If Herald of Protection hits, put it into your hero's soul and create a Spectral Shield token.
Phantasm
Sold out

Cintari Sellsword (Promo)
from ¥2,000
Once per Turn Action -- {r}: Attack. Go again
Cintari Sellsword can only attack if you've attacked with a weapon this turn.

Teklo Base Arms (Promo)
¥300
Blade Break (When the combat chain closes, if this defended, destroy it.)

Teklo Base Head (Promo)
¥300
Blade Break (When the combat chain closes, if this defended, destroy it.)

Dash, Database (Promo)
from ¥300
You may look at the top card of your deck at any time.
Once per turn, you may play a Mechanologist item with cost 0 or 1 from the top of your deck as though it were an instant. It costs an additional {r} to play.

Prism, Advent of Thrones (Promo)
from ¥2,500
Whenever a card with Herald in its name is put into Prism's soul during an action phase, you may search your deck for a figment, put it into the arena, then shuffle.
Once per Turn Instant -- {r}{r}, banish a card from Prism's soul: Awaken target figment you control.

Dorinthea (Promo)
¥1,900
Once per Turn Effect - When your weapon attack hits, you may attack an additional time with that weapon this turn.

Oldhim, Grandfather of Eternity (Promo)
from ¥400
Essence of Earth and Ice (You may have Earth and Ice cards in your deck.)
Once per Turn Defense Reaction - [3 Resource]: If an Earth card is pitched this way, prevent the next 2 damage that would be dealt to Oldhim this turn. If an Ice card is pitched this way, the attacking hero puts a card from their hand on top of their deck.

Ser Boltyn, Breaker of Dawn (Promo)
from ¥500
If you've charged this turn, attacks you control have +1 [Power] while defended by an attack action card.
Attack Reaction - Banish a card from Ser Boltyn's soul: Target attack with [Power] greater than its base [Power] gains go again.

Frostbite (Promo)
¥19,800
Cards and abilities cost you an additional {r} to play or activate.
At the beginning of your end phase or when you play a card or activate an ability, destroy Frostbite.