Super Slam Singles
Overcrowded
from ¥5,500
Ambush (While this is in your arsenal, you may defend with it.)
When this attacks or defends, it gets +1{p} +1{d} for each different name among aura tokens in the arena.
Catch of the Day
from ¥1,000
Your next arrow attack this turn gets +2{p}.
If a go fish effect would trigger this turn, instead it triggers twice.
Go again
Strongest Survive (Red)
¥200
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
In the Palm of Your Hand
from ¥600
Suspense (This enters the arena with 2 suspense counters. At the start of your turn, remove a suspense counter from it. When it has none, destroy it.)
When this enters or leaves the arena, draw a card.
Mocking Blow (Red)
from ¥100
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this gets +4{p}.
Blood Follows Blade
from ¥600
Kassai Specialization (You may only have this in your deck if your hero is Kassai.)
Target sword attack gets go again and "When this hits, create a Cintari Sellsword token."
Strongest Survive (Yellow)
from ¥100
When this hits a hero, they discard a card unless they reveal a card from their hand with {p} greater than the damage dealt this way.
Reckless Stampede
from ¥400
Whenever a card defends this, clash with the defending hero. The winner deals 1 damage to the other hero. Each hero may put their revealed card on the bottom of its owner's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Hunter or Hunted?
from ¥600
When this defends, name a card. The attacking hero reveals the top card of their deck. If it's the named card, banish it, search their hand, deck, and arsenal for up to 3 cards with that name and banish them, then they shuffle.
Contract - While this is defending, you are contracted to banish opponents' cards with the chosen name. Whenever you complete this contract, create a Silver token.
Battlefield Beacon
from ¥400
When this attacks, choose 1 for each card you've banished from your soul this combat chain. You may choose the same mode up to 3 times;
Create a Courage token.
Create a Toughness token.
Create a Vigor token.
Vigorous Smashup (Yellow)
¥100
When this defends, clash with the attacking hero. The winner creates a Vigor token. You may put your revealed card on the bottom of its owner's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Buckwild (Yellow)
¥100
If there is a card with 6 or more {p} in your pitch zone, this gets go again.
Mocking Blow (Yellow)
from ¥100
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this gets +3{p}.
Mocking Blow (Blue)
from ¥100
When this attacks a hero, if you have more {g} than them, the crowd boos you.
If you've been booed this turn, this gets +2{p}.
Song of Sinew
¥400
Reveal the top 4 cards of your deck. Your next attack this turn gets +X{p}, where X is the number of cards with 6 or more {p} revealed this way. Put them back in any order.
Go again
Battered, Beaten, and Broken
¥400
When this attacks a hero, intimidate them.
If you control 3 or more auras, this gets +3{p} and "When this hits a hero, destroy an intimidated card they own." (Put it into their graveyard.)