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Blade Beckoner Boots
Blade Beckoner Boots
This gets +1{d} while defending a weapon attack. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
¥1,100
Trot Along (Blue)
Trot Along (Blue)
Your next attack with 3 or less base {p} this turn gets go again. Go again
¥100
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Blade Beckoner Plating
Blade Beckoner Plating
This gets +1{d} while defending a weapon attack. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
¥500
Blade Beckoner Gauntlets
Blade Beckoner Gauntlets
This gets +1{d} while defending a weapon attack. Guardwell (When the combat chain closes, if this defended, put -1{d} counters on it equal to its {d}.)
¥500
Nip at the Heels (Blue)
Nip at the Heels (Blue)
Target attack with 3 or less base {p} gets +1{p}.
¥100
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Kiss of Death
Kiss of Death
Stealth When this hits a hero, they lose 1{g}.
¥2,700
Cut Through (Red)
Cut Through (Red)
If you've hit with a dagger this combat chain, this gets +1{p} and go again.
¥100
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Cut from the Same Cloth (Red)
Cut from the Same Cloth (Red)
Target opposing hero reveals their hand. If an attack reaction card is revealed this way, mark them. Your next dagger attack this turn gets +4{p}. Go again
¥200
Ignite
Ignite
When this attacks, the next Draconic card you play or activate this combat chain costs {r} less to play or activate. Go again
¥700
Up Sticks and Run (Red)
Up Sticks and Run (Red)
You may retrieve a dagger from your graveyard. (Pay {r} to equip it.) Your next dagger attack this turn gets +4{p}. Go again
¥100
Oath of Loyalty
Oath of Loyalty
This may only be played if it's the first action of your turn. When this is played, until end of turn, you may only play cards that are Draconic. Go again
¥2,400
Calming Breeze (Red)
Calming Breeze (Red)
The next 3 times you would be dealt damage this turn, prevent 1 of that damage.
¥100
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Provoke
Provoke
If you're attacking with a weapon this chain link, the defending hero reveals a card from their hand. If it's an action card, add it to this chain link as a defending card, otherwise they discard it.
¥3,300
Tarantula Toxin
Tarantula Toxin
Choose 1 or both; Target dagger attack gets +3{p}. Target card defending an attack with stealth gets -3{d} this turn.
¥1,800
Pain in the Backside
Pain in the Backside
When this hits a hero, target dagger you control deals 1 damage to them. If damage is dealt this way, the dagger has hit. Go again
¥4,000
Jagged Edge
Jagged Edge
Target weapon attack gets +3{p} and "Damage this would deal can't be prevented."
¥2,000
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Under the Trap-Door
Under the Trap-Door
Stealth Instant -- Discard this: Banish target trap from your graveyard. If you do, you may play it this turn and if it would be put into the graveyard this turn, instead banish it.
¥1,300
Sharpened Senses
Sharpened Senses
Go again Your weapon attacks get +1{p}. If their {p} is greater than twice their base, they get go again. At the beginning of your end phase, destroy this.
¥800
Dual Threat
Dual Threat
If you've attacked with a weapon this turn, the next attack action card you play this turn gets +3{p}. If you've attacked with an attack action card this turn, your next weapon attack this turn gets +3{p}. Go again
¥900
Savor Bloodshed
Savor Bloodshed
Your next dagger attack this turn gets +4{p}. The next time you hit a marked hero with a dagger this turn, draw a card. Go again
¥2,200