Fault Line
Fault Line from ¥200
If you have a card in your arsenal, this gets +1{p}. Crush - When this deals 4 or more damage to a hero, put all cards in all arsenals on the bottom of their owner's deck.
Test of Iron Grip
Test of Iron Grip from ¥1,500
When this defends, clash with the attacking hero. If there is a winner, the other hero discards a card. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Headbutt
Headbutt from ¥1,000
This can't be defended by non-head equipment. If you have a head equipped and the defending hero doesn't, this gets +1{p}. Crush - When this deals 4 or more damage to a hero, put a -1{d} counter on a head equipment they control, then if it has 0{d}, destroy it.
Call for Backup
Call for Backup from ¥1,600
When this defends, choose 2 attack action cards with different names in your graveyard. An opponent chooses 1 of them. Banish that card and put the other on top of your deck.
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Crush the Weak (Red)
Crush the Weak (Red) ¥100
Crush - When this deals 4 or more damage to a hero, they can't play attack action cards with 3 or less base {p} during their next action phase.
Renounce Grandeur
Renounce Grandeur from ¥200
If the defending hero controls an aura token, this gets +1{p}. Crush - When this deals 4 or more damage to a hero, they can't create aura tokens during their next turn.
Fearless Confrontation
Fearless Confrontation from ¥4,800
Instant -- Discard this: Target attack gets -1{p} and loses and can't gain dominate.
Clash of Bravado
Clash of Bravado from ¥400
When this defends, clash with the attacking hero. The winner destroys an aura the other hero controls. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Richter Scale
Richter Scale from ¥100
Action -- Destroy this: Create 2 Seismic Surge tokens. Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Crash and Bash (Red)
Crash and Bash (Red) from ¥100
When this defends, you may reveal a card with crush from your hand. If you do, create a Seismic Surge token.
Macho Grande (Blue)
Macho Grande (Blue) from ¥100
Dominate (This can’t be defended by more than 1 card from hand.)
Clash of Heads
Clash of Heads from ¥100
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on a head they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Thunder Quake (Blue)
Thunder Quake (Blue) ¥100
Heave 3 (While this is in your hand, at the beginning of your end phase, you may pay {r}{r}{r} and put this face-up into your arsenal. If you do, create 3 Seismic Surge tokens.)
Gauntlet of Boulderhold
Gauntlet of Boulderhold from ¥100
Action -- {r}{r}{r}, destroy this: The next Guardian attack action card you play this turn gets +2{p}. Go again Battleworn (When the combat chain closes, if this defended, put a -1{d} counter on it.)
Tectonic Instability
Tectonic Instability from ¥500
Each hero puts a card from their arsenal on the bottom of their deck. If they do, they draw a card. Create Seismic Surge tokens equal to the number of cards drawn this way. Go again
Clash of Arms
Clash of Arms from ¥100
When this defends a Guardian attack, clash with the attacking hero. If there is a winner, the other hero puts a -1{d} counter on an arms they have equipped. If they don't, they lose 1{g}. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Seismic Eruption
Seismic Eruption from ¥700
Create 3 Seismic Surge tokens.
Pec Perfect
Pec Perfect from ¥700
Whenever a card defends this, clash with the defending hero. The winner destroys the top card of the other hero's deck. (Clashing heroes reveal the top card of their deck. The hero that reveals the card with greatest {p} wins.)
Leave a Dent
Leave a Dent from ¥500
Your next Guardian attack this turn gets "Crush - When this deals 4 or more damage to a hero, destroy the top 4 cards of their deck." Go again
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Chokeslam (Red)
Chokeslam (Red) ¥100
Crush - When this deals 4 or more damage to a hero, their attack action cards can't gain {p} during their next action phase.
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